Online-Roleplaying.community

Go Back   Online-Roleplaying.community > Black Plauge's Games > Scales of War

Closed Thread
Thread Tools
  #1  
Unread 25th of March, 2010, 07:48
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Exclamation Combat 1-3 Kruthik Ambush

Enemies


Kruthik Adult 1 (red)
HP 67; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13

Kruthik Adult 2 (blue)
HP 67; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13


Kruthik Young 1 (red)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11

Kruthik Young 2 (blue)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Attached Images
File Type: png Kruthik Young.png (31.2 KB, 106 views)
File Type: png Kruthik Adult.png (34.6 KB, 106 views)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman
  #2  
Unread 26th of March, 2010, 01:22
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Initiative:
Cutter: 17
Taraka: 16
Kruthik Young: 12
Kruthik Adults: 11
Lorien: 7
Ril: 2
Balam: 1
Attached Images
File Type: jpg Kruthik Ambush.JPG (246.1 KB, 6 views)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman

Last edited by Black Plauge; 26th of March, 2010 at 05:37.
  #3  
Unread 26th of March, 2010, 02:29
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.85 per day)
Taraka moves to the front of the party. Corbin moves to a position adjacent to Taraka. Tarak should be 4 squares in front of Ril and Corbin 4 squares in front of Cutter.

(the goal is to present both Taraka and Corbin as the first front for the kruthik to attack)
  #4  
Unread 26th of March, 2010, 03:19
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Grr... Messed up the die rolls.
Attached Images
File Type: jpg Kruthik Ambush.jpg (140.6 KB, 13 views)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman

Last edited by Black Plauge; 26th of March, 2010 at 03:22.
  #5  
Unread 26th of March, 2010, 03:21
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Kruthik Young 1 moves forward and attacks Corbin.
  • 6 vs. AC for 3 damage.

Kruthik Young 2 moves forward and attacks Taraka.
  • 22 vs. AC for 5 damage.

Kruthik Adult 1 moves and hurls spikes at Corbin and Cutter.
  • 26 vs Corbin's AC for 7 damage and the target takes ongoing 5 poison damage and is slowed (save ends both).
  • 14 vs Cutter's AC for 10 damage and the target takes ongoing 5 poison damage and is slowed (save ends both).

Kruthik Adult 2 moves.

Lorien: 7
Ril: 2
Balam: 1
Round 2
Cutter: 17
Taraka: 16
Kruthik Young: 12
Kruthik Adults: 11

Enemies


Kruthik Adult 1 (red)
HP 67; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13
Needs to recharge Toxic Spikes.

Kruthik Adult 2 (blue)
HP 67; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13


Kruthik Young 1 (red)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11

Kruthik Young 2 (blue)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman

Last edited by Black Plauge; 26th of March, 2010 at 05:43.
  #6  
Unread 26th of March, 2010, 05:15
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.60 per day)
Minor action to draw longsword, standard action to charge Kruthik Adult 2.

Str vs. AC - 19 , for 9 damage, and Kruthik Adult 2 is marked until the end of Lorien's next turn (-2 on all attacks that aren't against Lorien).


[HP 30/30 -- Surges Remaining: 6
If the marked Kruthik chooses to attack anyone besides Lorien, Lorien will take a immediate interrupt basic attack against it per Combat Challenge.]

Last edited by treehouse; 4th of April, 2010 at 05:24.
  #7  
Unread 26th of March, 2010, 08:19
Da Mad Hatter's Avatar
Da Mad Hatter
Skeleton

User is offline
 
Join Date: Jan 2010
Member: #7925
Location: Wonderland
Posts: 36 (0.01 per day)
Minor Action to Draw Fullblade
Move Action - 3 squares NW, 2 squares W, 1 square SW (should put in flanking position with Lorien)
Standard Action - Thunder Hooves Rage vs. Kruthik Adult 2
Extra Standard Action - Avalanche Strike vs. Kruthik Adult 2

Thunder Hooves Rage - 11 , for 22 damage
Avalanche Strike - 24 , for 25 damage

-----------------------------------
HP: 31 // Surges Remaining: 9
Any attacker gains +4 to attack rolls until start of next turn
__________________
Why do I always have to be the Mad Hatter? Why can't you be the Mad Hatter for once? Oh, alright, I'll be the Mad Hatter again! You like hats? I'm mad about hats!
  #8  
Unread 26th of March, 2010, 08:36
zachol's Avatar
zachol
Flesh Colossus [Epic GM]

User is offline
 
Join Date: Jan 2005
Member: #1103
Location: Glorious Nippon
Posts: 8,153 (1.73 per day)
Minor - draw bow
Standard - focused sound adult 1, 19 vs Ref, on hit 8 thunder damage, attacks crit on 18-20 until end of Ril's next turn
Extra Standard - misdirected mark adult 1, 17 vs Ref, on hit 8 damage, is marked by Cutter until end of Ril's next turn

HP 21/24, Surge 3
AC 13; F 11, R 12, W 15
  #9  
Unread 28th of March, 2010, 11:04
Scythe's Avatar
Scythe
Bodak

User is offline
 
Join Date: Feb 2008
Member: #2925
Location: Montreal, Canada
Posts: 895 (0.25 per day)
Move Action: 3NE
EXTRA MOVE (EDIT): 2N and 2E
Standard Action: Phantom Bolt on Young Red, 19 vs. Will for 8 psychic damage; if the attack hits the target slides 1 square NE and Balam gains Combat Advantage against it until the end of his (my) next turn

(opening you up for super flanking!)

Last edited by Scythe; 31st of March, 2010 at 06:07.
  #10  
Unread 29th of March, 2010, 09:44
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.85 per day)
Minor - Hunter's Quarry young 2
Move - Draw Maul
Standard - Enclose the Prey shift 2 spaces to flank young 2 with Corbin, 8 vs AC, on hit 26 + 4 damage.
Extra Standard - Circling Strike young 2, 24 vs AC, on hit 10 damage.

Corbin saving throw 13 Save ends both ongoing poison and slow

Taraka
HP 19/24, Surge 3
AC 14; F 16, R 12, W 11

Corbin
HP 15/22, Surge 2
AC 15; F 12, R 14, W 13
  #11  
Unread 30th of March, 2010, 04:29
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Balam moves onto weak ground, which gives way under him. Save 16 . On a fail (less than 10) he takes 5 damage and finds himself at the bottom of a pit. On a success, he manages to stop himself before stepping in.

Balam: 1 (turn interupted after move)
Round 2
Taraka: 16
Kruthik Young: 12
Kruthik Adults: 11
Lorien: 7
Cutter: 6
Ril: 2

Enemies


Kruthik Adult 1 (red)
HP 51; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13
Needs to recharge Toxic Spikes.
Attacks crit on 19-20 until end of Ril's next turn
Marked by Cutter

Kruthik Adult 2 (blue)
HP 33
AC 17; Fortitude 14, Reflex 15, Will 13
Marked by Lorien
Bloodied


Kruthik Young 1 (red)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11

Kruthik Young 2 (blue)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Attached Images
File Type: jpg Kruthik Ambush.jpg (121.4 KB, 7 views)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman

Last edited by Black Plauge; 30th of March, 2010 at 04:50.
  #12  
Unread 30th of March, 2010, 04:56
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.85 per day)
Minor - Hunter's Quarry young 1 (right/easternmost kruthik)
Move - Draw Maul
Standard - Enclose the Prey Corbin shifts 2 spaces to directly North of young 1. Taraka shifts 1 space East, to flank young 1 with Corbin, 16 vs AC, on hit 16 + 3 damage.
Extra Standard - Circling Strike young 1, 16 vs AC, on hit 9 damage.

Corbin saving throw 8 Save ends both ongoing poison and slow

Taraka
HP 19/24, Surge 3
AC 14; F 16, R 12, W 11

Corbin
HP 15/22, Surge 2
AC 15; F 12, R 14, W 13
  #13  
Unread 1st of April, 2010, 01:28
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Round 2
Taraka: 16
Kruthik Young: 12
Kruthik Adults: 11
Lorien: 7
Cutter: 6
Ril: 2
Balam: 1

Enemies


Kruthik Adult 1 (red)
HP 51; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13
Needs to recharge Toxic Spikes.
Attacks crit on 19-20 until end of Ril's next turn
Marked by Cutter

Kruthik Adult 2 (blue)
HP 33
AC 17; Fortitude 14, Reflex 15, Will 13
Marked by Lorien
Bloodied


Kruthik Young 1 (red)
HP 35; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Granting combat advantage to Balam (until end of Balam's next turn)

Kruthik Young 2 (blue)
HP 43; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Attached Images
File Type: jpg Kruthik Ambush.JPG (235.5 KB, 11 views)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman

Last edited by Black Plauge; 2nd of April, 2010 at 03:20.
  #14  
Unread 2nd of April, 2010, 03:23
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Taraka uses Enclose the Prey, but notices that the ground he's about to shift onto is unstable before moving.

Round 2
Taraka: 16 (interupted after Enclose the Prey)
Kruthik Young: 12
Kruthik Adults: 11
Lorien: 7
Cutter: 6
Ril: 2
Balam: 1

Enemies


Kruthik Adult 1 (red)
HP 51; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13
Needs to recharge Toxic Spikes.
Attacks crit on 19-20 until end of Ril's next turn
Marked by Cutter

Kruthik Adult 2 (blue)
HP 33
AC 17; Fortitude 14, Reflex 15, Will 13
Marked by Lorien
Bloodied


Kruthik Young 1 (red)
HP 35; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Granting combat advantage to Balam (until end of Balam's next turn)

Kruthik Young 2 (blue)
HP 24; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman
  #15  
Unread 4th of April, 2010, 03:18
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Taraka and Corbin take 2 damage from ending their turns adjacent to a Kruthik Young.

Kruthik Young 1 moves and attacks Corbin.
  • 13 vs. AC. 3 damage.

Kruthik Young 2 attacks Corbin.
  • 22 vs. AC. 8 damage.

Kruthik Adult 1 recharge toxic spikes: 4 (recharges on 5 or 6)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman
  #16  
Unread 4th of April, 2010, 03:24
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Kruthik Adult 1 moves and attacks Balam.
  • 10 vs. AC. 6 damage.

Kruthik Adult 2 attacks Lorien and shifts (Note: this entitles Lorien to an Immediate Interrupt attack from Combat Challenge).
  • 14 vs. AC. 9 damage.

Lorien: 7
Cutter: 6
Ril: 2
Balam: 1
Round 3
Taraka: 16
Kruthik Young: 12
Kruthik Adults: 11

Enemies


Kruthik Adult 1 (red)
HP 51; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13
Needs to recharge Toxic Spikes.
Attacks crit on 19-20 (until end of Ril's next turn)
Marked by Cutter (until end of Ril's next turn)

Kruthik Adult 2 (blue)
HP 33
AC 17; Fortitude 14, Reflex 15, Will 13
Marked by Lorien (until end of Lorien's next turn)
Bloodied


Kruthik Young 1 (red)
HP 35; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Granting combat advantage to Balam (until end of Balam's next turn)

Kruthik Young 2 (blue)
HP 24; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Attached Images
File Type: jpg Kruthik Ambush.jpg (143.4 KB, 12 views)
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman

Last edited by Black Plauge; 4th of April, 2010 at 03:32.
  #17  
Unread 4th of April, 2010, 04:35
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.60 per day)
Lorien's immediate interrupt - 24 vs. AC, 7 damage.

(on blue adult).
  #18  
Unread 4th of April, 2010, 05:15
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.60 per day)
[going to take 2+ posts to resolve Lorien's turn, since parts of it depend on initial rolls]

Move Action: Maneuver around Kruthik Adult 2 as follows - 2 squares south, 2 squares west, one square north. This should put Lorien directly south of Kruthik Adult 2 without triggering an opportunity attack.

Standard Action: Tide of Iron - 25 vs. AC, 6 damage, and on a hit Kruthik Adult 2 is pushed north one square, and Lorien steps north into the square that Kruthik Adult 2 vacated as part of the attack.
  #19  
Unread 4th of April, 2010, 05:18
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.60 per day)
[Tide of Iron was successful. Kruthik Adult 2 is now flanked by Lorien and Cutter, and marked once more. Here is the rest of Lorien's turn]

Extra Standard Action: Comeback Strike - 10 vs. AC, 12 damage. If successful, Lorien automatically spends a healing surge.
  #20  
Unread 4th of April, 2010, 05:20
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.60 per day)
[Comeback Strike didn't land the first time, but it's reliable so I still have it. Going to spend an action point to try again.]

Action Point-granted Standard Action: Comeback Strike - 16 vs. AC, 8 damage. If successful, Lorien automatically spends a healing surge.


[HP 28/30 -- Surges Remaining: 6
Powers Remaining: comeback strike, covering attack
Action Points: 0
Extra Standard Action: 0
Extra Move Action: 1
Extra Minor Action: 1

If the marked Kruthik chooses to attack anyone besides Lorien, Lorien will take a immediate interrupt basic attack against it per Combat Challenge.]

Last edited by treehouse; 4th of April, 2010 at 05:24.
  #21  
Unread 4th of April, 2010, 05:34
Da Mad Hatter's Avatar
Da Mad Hatter
Skeleton

User is offline
 
Join Date: Jan 2010
Member: #7925
Location: Wonderland
Posts: 36 (0.01 per day)
Standard Action - Pressing Strike (shift into enemy space and leave enemy space, gaining benefit of Thunder Hooves Rage) ... attack roll 16 vs. AC, 13 and 3 damage
__________________
Why do I always have to be the Mad Hatter? Why can't you be the Mad Hatter for once? Oh, alright, I'll be the Mad Hatter again! You like hats? I'm mad about hats!
  #22  
Unread 4th of April, 2010, 05:36
Da Mad Hatter's Avatar
Da Mad Hatter
Skeleton

User is offline
 
Join Date: Jan 2010
Member: #7925
Location: Wonderland
Posts: 36 (0.01 per day)
Action Point - Pressing Strike on Adult 2, attack roll 27 vs. AC, 10 and 4 damage
-------------------------
HP 29/31, 9 Surges Remaining

edited to add hp/surges remaining
__________________
Why do I always have to be the Mad Hatter? Why can't you be the Mad Hatter for once? Oh, alright, I'll be the Mad Hatter again! You like hats? I'm mad about hats!

Last edited by Da Mad Hatter; 5th of April, 2010 at 01:58.
  #23  
Unread 4th of April, 2010, 11:24
zachol's Avatar
zachol
Flesh Colossus [Epic GM]

User is offline
 
Join Date: Jan 2005
Member: #1103
Location: Glorious Nippon
Posts: 8,153 (1.73 per day)
Standard - midirected mark on adult 1 14 vs Ref (15), on hit 11 damage and adult is marked by Lorien.

HP 21/24, Surge 3
AC 13; F 11, R 12, W 15

OOC: Comment at any time here or in the OOC if you want/need Ril's majestic word power. I'm trying to keep a good sense of who needs it, but I often miss random important things (such as, your character is about to die).
  #24  
Unread 5th of April, 2010, 03:03
Black Plauge's Avatar
Black Plauge
PhD in Physics [Epic GM]

User is offline
 
Join Date: Sep 2002
Member: #192
Location: Old Town, ME
Posts: 6,801 (1.22 per day)
Lorien takes 2 damage for ending his turn adjacent to a kruthik.

Cutter takes 2 damage for ending his turn adjacent to a kruthik.

Balam: 1
Round 3
Taraka: 16
Kruthik Young: 12
Kruthik Adults: 11
Lorien: 7
Cutter: 6
Ril: 2

Enemies


Kruthik Adult 1 (red)
HP 51; Bloodied 33
AC 17; Fortitude 14, Reflex 15, Will 13
Needs to recharge Toxic Spikes.

Kruthik Adult 2 (blue)
HP 6
AC 17; Fortitude 14, Reflex 15, Will 13
Marked by Lorien (until end of Lorien's next turn)
Bloodied


Kruthik Young 1 (red)
HP 35; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
Granting combat advantage to Balam (until end of Balam's next turn)

Kruthik Young 2 (blue)
HP 24; Bloodied 21
AC 15; Fortitude 13, Reflex 14, Will 11
__________________
Physics is like sex. Sometimes it yields practical results, but that's not why we do it.
-Richard Feynman
  #25  
Unread 5th of April, 2010, 14:13
Scythe's Avatar
Scythe
Bodak

User is offline
 
Join Date: Feb 2008
Member: #2925
Location: Montreal, Canada
Posts: 895 (0.25 per day)
Move action: Balam shifts 1W
Standard Action: Phantom Bolt on Young Kruthik Red; 15 vs. Will for 5 psychic damage; if attack hits, Balam gains Combat Advantage against it until the end of his next turn and target slides 1SE

Last edited by Scythe; 6th of April, 2010 at 04:37.
Closed Thread

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +10. The time now is 16:44.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Graphics by Koert van Kleef (T0N!C) and Lyle Warren