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  #26  
Unread 25th of January, 2013, 11:27
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It's really more like three or four.

e: By the way I'm joking, it's absolutely not a big deal and you guys are great.
It does bug me a little, though. Why's it doing that?
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Last edited by zachol; 25th of January, 2013 at 11:39.
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  #27  
Unread 25th of January, 2013, 11:45
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You should really read the huge wall of text in post 3 where I explain that seems to happen in some browsers. I'll try and fix it.
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  #28  
Unread 25th of January, 2013, 12:43
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Ha ha whoops.
Probably just my shitty computer. I bet it looks fine at home.
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  #29  
Unread 25th of January, 2013, 14:16
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How would a player be able to go in and move their own piece? Wouldn't you as the poster be the editor of the map?
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  #30  
Unread 25th of January, 2013, 14:27
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You quote the original post and then change the grid location of your token. Try this: I'll post a map and one token. You quote the post, delete the [quote] tags, change the grid location of the token, and then hit submit.

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Last edited by Mercutio; 25th of January, 2013 at 16:28.
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  #31  
Unread 25th of January, 2013, 14:29
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You quote the post with the map. Example quote (with the button) this post and you'll see the code. Change the token location for Rz and then post it.

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Edit: Fun fact. It seems my work has dropbox.com blocked, so I have no idea what Mercutio is posting. Is it good stuff? I bet it's awesome.
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  #32  
Unread 25th of January, 2013, 14:39
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It's a big blue map.

Looks like this:
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  #33  
Unread 25th of January, 2013, 14:42
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Yeah, I moved to the TSR-style blue maps after I lost all the more detailed "better" maps I'd made when my old laptop bit the dust.
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  #34  
Unread 25th of January, 2013, 15:22
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That's not exciting at all.
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  #35  
Unread 25th of January, 2013, 15:32
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In fact, most of them are even more blank. That one has a pattern about how it's painted like clouds or something.

I mean I'm entirely fine with it especially because it's easier on Mercutio but I sort of wish, like, our tokens fit in with that style, instead of being these little images.
Wait why am I posting about this here.
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  #36  
Unread 25th of January, 2013, 16:25
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Blue tokens! Except, not at all.
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  #37  
Unread 25th of January, 2013, 16:47
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A B C D E F G H I J K L M N O P Q R S T
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Hm, you can have the "color" tag in a token. What if you could also put in "type=circle" and it would turn it into a circle of that color with a black border, instead of filling the square?
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  #38  
Unread 25th of January, 2013, 16:48
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That would require another 8 months of coding.
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  #39  
Unread 26th of January, 2013, 00:45
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I actually believe it's possible with CSS to do circles. I'll think on it.

In the meantime, what would be great is if people are seeing the any issues (ie. things not in the right place) to post them here.

I'd like the following information:
1) Description of the problem
2) The browser and exact version of that browser (generally to be found in the "About" window).
3) The code for the Gridmap that you are using (the [noparse] tag is your friend here)
4) If you can, a screenshot would be nice too.

I would really like to get the offset issue cleared up as it annoys me greatly.
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  #40  
Unread 26th of January, 2013, 01:22
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1) Problem: Grid is about 2 pixels lower than background image. (And it does appear that the grid is off rather than the tokens and background image) - To be clear, it's not a huge problem at all, and doesn't really bother me.

2) Browser: Google Chrome 24.0.1312.56 m

3) Code:
[gridmap squares=38x14 grid=25 color=RoyalBlue]
[token=background][img]https://dl.dropbox.com/u/883600/XCrawl/First%20Floor/Room10.jpg[/img][/token]
[token=ak8 text=Razor_Charlie][img]https://dl.dropbox.com/u/883600/XCrawl/Razor_Charlie.png[/img][/token]
[/gridmap]

4)
Attached Images
File Type: jpg Capture.JPG (111.9 KB, 59 views)
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  #41  
Unread 26th of January, 2013, 02:59
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z AA AB AC AD AE AF AG AH AI AJ AK AL
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Sweet! This is easy!
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  #42  
Unread 26th of January, 2013, 04:10
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Thanks Merc!
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  #43  
Unread 26th of January, 2013, 07:03
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I'm running the latest version of firefox and I'm getting the same issue Merc is getting, the grid looks like it's being shifted down a few pixels while the tokens and map have the correct relations.
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  #44  
Unread 26th of January, 2013, 07:55
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I see what's going on now, I just need to figure out a way to fix it. The table is being sized differently than what I'm expecting - it ends up being a few pixels taller and one wider than I'm calculating. I've been using Firefox v14.01 and it looks fine in there, but if I run it under v18.01 or Chrome the table size changes.
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  #45  
Unread 26th of January, 2013, 09:08
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Okay, so I made a change - can you folks let me know if it made any difference or not?
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  #46  
Unread 26th of January, 2013, 09:09
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I see no difference.
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  #47  
Unread 26th of January, 2013, 09:17
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z AA AB AC AD AE AF AG AH AI AJ AK AL
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EDIT - nope, no difference.
EDIT 2 5:32 PM EST - now it's lined up properly

Last edited by Mercutio; 26th of January, 2013 at 09:33.
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  #48  
Unread 26th of January, 2013, 09:39
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Whelp, it's now lined up properly all of a sudden.

Looks good.

Last edited by Linklegacy77; 26th of January, 2013 at 09:41.
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  #49  
Unread 26th of January, 2013, 19:00
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First it was games on the internet. Then magical internet dice and now pictures. I am concerned about the less pure admin staff making deals with demons and/or devils.

Seriously though gral and itches have done some excellent work here
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  #50  
Unread 26th of January, 2013, 19:16
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I am super jazzed. This is great. Thanks you guys!
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