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#1
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Unit Status
Updated 2-15-10
Tactical Katsuri Winters Action Dice: 4/4 Vitality: 47/47 Wound: 14/14 Thresholds (Subdual/Stress): none/none Expendables: Surge of Speed 6/6 (per session); Gear Prep 0/4 (per mission); Veteran [free request check] 1/1 (per session); Special Ops [reduce overland movement] 1/1 (per session); Deadly Precision 2/2 (per combat) Conditions: none Spending Cash: $400 Preston Cody Action Dice: 4/4 Vitality: 59/59 Wound: 14/14 Thresholds (Subdual/Stress): none/none Expendables: Unyielding 1/1 (per combat) Conditions: none Spending Cash: $400 Samuel Hobb Action Dice: 4/4 Vitality: 60/65 Wound: 24/24 Thresholds (Subdual/Stress): none/none Expendables: Spirit Basics 1/1 (per combat); Unyielding 1/1 (per combat) Conditions:none Spending Cash: $400 Siu-Juen Ng Action Dice: 4/4 Vitality: 55/55 Wound: 18/18 Thresholds (Subdual/Stress): 7/none Expendables: Fortunate 3/3 (per session); Surge of Speed 4/4 (per session); Black Cat 0/1 (per scene); Sources I 4/4 (per session); Little Details 1/1 (per session); Stranger [free hint] 1/1 (per session) Conditions: none Spending Cash: $100 Sung Hwan Kim Action Dice: 4/4 Vitality: 46/46 Wound: 12/12 Thresholds (Subdual/Stress): none/none Expendables: Defensive Driving 1/1 (per chase); Offensive Driving 1/1 (per chase); Vehicle Familiarity I 1/1 (per mission) Conditions: none Spending Cash: $400 Ops Alicia Kingsley Action Dice: 4/4 Vitality: 45/45 Wound: 14/14 Thresholds (Subdual/Stress): none/none Expendables: Black Hat 0/1 (per mission); Intuition I 3/4 (per mission); Intercept Communication 1/1 (per session) Conditions: none Spending Cash: $400 Case McCoy Action Dice: 4/4 Vitality: 33/33 Wound: 10/10 Thresholds (Subdual/Stress): none/none Expendables: Custom 'ware 0/1 (per mission); Trap Door 1/1 (per session); Master Cracker 1/1 (per session); Conditions: none Spending Cash: $400 Ewan Doyle Action Dice: 3/4 Vitality: 40/40 Wound: 10/10 Thresholds (Subdual/Stress): none/none Expendables: Political Clout 1/1 (per mission); Lead 2/2 (per session); Orders I 1/1 (per session); Cold Read 1/1 (per session) Conditions: none Spending Cash: $900 Kate Macer Action Dice: 4/4 +1 bonus Vitality: 33/33 Wound: 11/11 Thresholds (Subdual/Stress): none/none Expendables: Advanced Skill Mastery 1/1 (per session); Professor 4/4 (per session); Bright Idea 2/2 (per session) Conditions: none Spending Cash: $400 Tian Au Action Dice: 4/4 +2 bonus Vitality: 52/52 Wound: 14/14 Thresholds (Subdual/Stress): none/none Expendables: Safe House 1/1 (per mission); Persistent 1/1 (per complex task); Behind the Scenes I 3/4 (per mission); Cover Up 1/1 (per session); Privileged [free legal immunity] 1/1 (per mission); Playgirl [improve disposition] 1/1 (per session); Playgirl [free gaggle of civilians] 1/1 (per mission) Conditions: none Spending Cash: $900 Last edited by treehouse; 1st of April, 2010 at 12:40. |
#2
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Current Gear Loadout Tactical Katsuri On Hand: katana, smoke grenades x5, racing motorcycle, demolitions kit I, fiberscope, throwing knives x4, duty vest class II, healing gadget (PR 2; 2 uses left), reinforced steel katana, tactical headset, improved poison x3 (paralytic), x-ray vision gadget (PR 2, housed in thermal goggles), silence gadget (PR 4), thermal goggles, stimulant shot x1, Strength-boosting gadget (caliber III), audio bug (on collar, caliber III, damage save +1 gadget), video bug (on collar, caliber III, damage save +1 gadget), GIAT FAMAS [30M10], backpack (sling), cell phone, duct tape, flares, glass cutters, handcuffs, multitool, notebook, powerful pen light, screwdriver set, slim jim, sunglasses Other: medium transport helicopter (at rented helipad), Bofors Carl Gustav [HE 0S4, HEAT 0S4] (on top of building on northwest corner of Boundary & Cumberland) Preston On Hand: katana, Sig Sauer P229 x2 [13/13M8], Smith and Wesson Bodyguard [5S25], H&K Mk. 23 x2 [5/5M8], duty vest class IIIa, tactical headset, speed boost gadget (PR 4, used once), silence gadget (PR 4), compact sports car (Mazda), Benelli M4 Super 90 [shot 6S40], flash/bang grenades x3, atropine shot x1, Dexterity-boosting gadget (caliber III), duct tape, zip ties, fatigues, {permanent common items x14?} Other: Beretta 92 [15M4] (in car), MP5K [30M3] (in car) Samuel On Hand: heavy wire whip, Hydroar flamethrower [9S9], Makarov PB [8M7], trendy low profile armor, stimulant shots x3, blood expanders x3, tactical headset, healing gadget x2 (PR 2; one of these is completely expended), thermal goggles, atropine shot x1,Strength-boosting gadget (caliber III), Walther PP [8M8], Walther PPK [7M8], oversized crowbar, laser pointer, multitool, rope {2 more cal I possessions, 1 more cal II possession, permanent common items x14?} Other: Siu-Juen On Hand: Beretta 92/brass knuckles [15M4], resistance gadget, healing gadget (PR 1), tactical jacket, Thompson M1928 [50D6], CTS TL-8 [HEAT 6S8, HE 6S8], armoured truck, Drive boost gadget, tactical headset, atropine shot x1, Dexterity-boosting gadget (caliber III), audio bug (on collar, caliber III, damage save +1 gadget), video bug (on collar, caliber III, damage save +1 gadget), cheap watch, lighter, joss paper, pocket knife, gauze, crowbar, steel-toed boots, corkscrew w/ healing gadget, flares, oven cleaner {you probably have too much stuff 'on hand' if you're planning to have the armoured truck crash/explode in this scene} Other: corpse (in armoured truck), racing motorcycle (BB19, [Bloodbath on Boundary Street]), Acrobatics boost gadget (on racing motorcycle), Winchester 21 [shot 0S60, slug 0S60] (BB19, [Bloodbath on Boundary Street]), Colt M1911A1 [7M7] (on racing motorcycle) Sung On Hand: Ruger Super Redhawk [2S40], police scanner, police cruiser, concussion grenades x3, tactical headset, cover identity (cop, PR 6), stimulant shot x1, Dexterity-boosting gadget (caliber III), audio bug (on collar, caliber II, damage save +1 gadget), video bug (on collar, caliber II, damage save +1 gadget), Walther PP [8M8], Saiga 12K [8M10], handcuffs x2, life jacket, multitool, cigarettes, flashlight, mp3 player, notebook, Swiss army knife, sunglasses, low-mag telescope, watch, duct tape, crowbar, work gloves, sewing kit, pliers, adjustable wrench Other: racing motorcycle (at HQ), mechanics kit II (at HQ), radio headset (at HQ), fast attack boat (designated harbor/repair shop in Kowloon City), M60 x2 (on attack boat FMPs), M134 (on attack boat FMP) Ops Alicia On Hand: desktop computer (PR 4), electronics kit II, disguise kit I, forgery kit I, laptop (PR 1), Walther PPK [7M8], Colt Detective Special [6S5], low-mag microscope, flashlight, batteries, binoculars, cigarettes, computer peripherals (three extra monitors, AV feed, multi-purpose burner) flash drive, ibuprofen, lighter, media (blank DVDs), messenger tote, munchies, shredder, smart phone, watch Other: modified delivery van (at HQ) Case On Hand: laptop computer (PR 3), computer software (probe, PR 5), computer software (trace, security, PR 4), video bug (caliber II), stun gun (ranged, 4 uses), commercial GPS unit (favored gear), desktop computer (PR 2), computer software (anti-virus, virus, PR 2), .38 police special [6S5], pepper spray (12 uses), desktop computer (PR 6), computer software (probe, PR 5), phone trace (caliber III), monitors x2, printer, webcam, {12 permanent common items? also, some redundant computer software between possessions and mission picks} Other: Ewan On Hand: average low-profile armor, tactical glasses, laptop computer (PR 2), escape knife, Walther PPK [.380 ACP 7M8, hollow point 7M16, blank 7M8], still camera [20 uses], improved poison x3 (truth serum), stress analyzer (voice), flashlight, binoculars, cell phone, zippo lighter, cigarettes, multitool, matches, PDA, sunglasses, sewing kit Other: liquid skin patch x6 {with who?}, stimulant shot x6 {with who?} Kate On Hand: laptop computer (PR 3), chemistry kit III, computer software (anti-virus, PR 4), electronics kit II, demolitions kit I, first aid kit I, gas mask housed in lipstick tube (gadget - miniaturization), box of 13 large cinnabuns, book (trashy pulp novel), packet of origami squares, bronze paperweight, {14 permanent common items?} Other: Tian On Hand: tuxedo liner, throwing knives x4, bug detector, Impress-boosting gadget (PR 4), fragmentation grenade x1, improved poison x3 (fear), Bluff-boosting gadget (PR 4), hairpins, light snacks, Rolex, silver hand mirror, designer makeup, designer sunglasses, sleek but mediocre Chinese Blackberry clone, ibuprofen, antibacterial drugs, small bottle of liquor, business stationery, fountain pen, chambray handkerchief Other: Investigation work group (on call), Walther PP [8M8] (in conference room) Baojia Zhu On Hand: mid-sized sedan, fragmentation grenade x2, switchblade, tuxedo liner, NORINCO QSW06 [20M3], Glock 17 [19M3], Rolex, designer sunglasses, breath mints, mint toothpicks, ostentatious cigarette lighter, hairbrush, comb, scissors, hairspray, cell phone, piano wire Other: Last edited by treehouse; 4th of February, 2010 at 09:40. |
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