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  #51  
Unread 25th of March, 2004, 13:48
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Saint Alphonzo
Wraith [GM]

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let's keep the max in Vamp Lore at 3, but i'll allow a 1 or 2 in Tremere Lore (as a secondary). this is, after all, a Mage game. for your Vamp Lore specialty, i would consider 'Disciplines', as this would cover not only the mundane Celerity and Auspex, but the more esoteric Thaumaturgy and Necromancy, including the Paths.
  #52  
Unread 25th of March, 2004, 13:50
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stealthbanana
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Ah, okay. Thanks for the tip.
  #53  
Unread 26th of March, 2004, 02:09
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Kahluah
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Well, at any rate, I'm very keen to play this game. Have also been reading through Ascension of late, and have been getting some wonderful ideas and screenshots in my head of running a ToJ Mage chronicle at some stage, but not before my Orpheus game is in flight, and I fix up the V:tM chronicle and send it on it's way...
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  #54  
Unread 30th of April, 2004, 15:29
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Viro
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Not sure if I'm going to hit a 180 in character concept, but its likely. I tried working through the character as I had him, and there's about 0 chance of me really getting into it. More likely I'll try a character I had from an IRL game (or rather the concept)...

CoX who owns a nightclub. Gimme a PM/IM/email/or reply here if that's fine. I'm gunna be a bit busy for a while, but will do my best to squeeze chargen in.
 

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