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  #101  
Unread 20th of November, 2009, 06:52
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Five is far enough for the moment. As characters level up, you'll want to keep your wish list up to date though.
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  #102  
Unread 20th of November, 2009, 06:53
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Originally Posted by treehouse # Definitely not ready yet. Fever I think broke for good last night so I am almost recovered.
That's part of the reason why I'm giving people to Monday. It's my hope that that's enough time for you to feel better and finish what you need to finish.
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  #103  
Unread 25th of November, 2009, 08:52
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Feeling better treehouse?
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  #104  
Unread 26th of November, 2009, 02:31
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For the magic items wish list, does the level reflect our own when we level up, or does it reflect the items actual level?
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  #105  
Unread 26th of November, 2009, 09:23
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The level is the level of the item. The treasure parcel system specifies the magic item level when one is supposed to "drop" but not the form (with a few story exceptions). That's where your wish lists come in. I'll be looking at them to populate the treasure lists in the adventure, trying to place items in appropriate places. You won't get all the items on your lists (there aren't enough treasure parcels for that) but at least the vast majority of magical items that do appear will be stuff you guys actually want.
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  #106  
Unread 27th of November, 2009, 12:22
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Originally Posted by Black Plauge # Feeling better treehouse?
Yes, finally. I have/had tick fever of some sort (don't think it was Rocky Mountain, thank God). I'm feeling better but I'm still on antibiotics for another week to flush it out of my system.

I am giving this game in particular my highest priority (including above the ones I run) since I have so much stuff to get done before my character is post-ready.
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  #107  
Unread 27th of November, 2009, 13:17
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I wonder if that's better or worse than getting swine flu.
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  #108  
Unread 27th of November, 2009, 13:22
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Worse for me because it lasted a week longer than flu - better because I wasn't contagious, so my wife and kid weren't in any danger (unless there's another tick around here somewhere).

Okay, magic item wish list is up, DPR calculations are up (hope they are right - cleave and tide of iron are identical because they have intangible benefits that I can't throw into the calculator).

Lorien needs his untrained skills listed and then a final once-over of his mechanics, then I need to post a background (it will be kind of short and sweet).

(here is another parenthesis)
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  #109  
Unread 30th of November, 2009, 07:48
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Almost done with Lorien. He's play-ready, just need to detail a background (really, it's all out there in OOC discussion, just need to consolidate information).
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  #110  
Unread 1st of December, 2009, 07:03
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Then if there are no further objections, I'll formally start the game tomorrow.
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  #111  
Unread 1st of December, 2009, 07:07
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Works for me. I'll finally follow through on the wish list tomorrow morning.
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  #112  
Unread 1st of December, 2009, 11:06
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Perfectly fine with me.
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  #113  
Unread 2nd of December, 2009, 05:14
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Originally Posted by Black Plauge # Then if there are no further objections, I'll formally start the game tomorrow.
Sounds great. Sorry again to be a source of delay here. Looking forward to getting started!
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  #114  
Unread 2nd of December, 2009, 06:39
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It's clobberin' time!
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  #115  
Unread 2nd of December, 2009, 07:17
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Let it be known that I'm not entirely satisfied with the quality of the map. I'll probably be playing with that in an attempt to improve it.

Don't forget to include rolls when posting your actions using the [roll] tags. Hopefully that will let you post after each other without needing my intervention (as you can see the results of the previous player's actions.

Oh, and the map's up. Go for it Merc.
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  #116  
Unread 2nd of December, 2009, 07:53
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Map looks good to me...

Is Lorien the knightly fellow in the upper right hand corner of the building?
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  #117  
Unread 2nd of December, 2009, 08:06
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Yes. Myriam and Taraka have figs based on their submitted pics. For the rest of you I had to grab things that looked right from my collection.

To be clear, Lorien and Ril are in the upper right hand corner: Lorien's in plate, Ril is "on top" of a chair at the table.

The other three characters are near the fire pit with both Myriam and Taraka using their submitted pictures. The other figure who doesn't appear in the setup post is Balam.

Your positions are based on where you said you were in the tavern.
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  #118  
Unread 2nd of December, 2009, 08:08
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My icon looks like it will suffice permanently for Lorien if you don't mind holding on to it. I was having trouble finding anything I liked.
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  #119  
Unread 2nd of December, 2009, 09:13
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Not a problem.

Three things about your move tree:

1) In 4e a square is a square is a square, even when moving diagonally. As a result, your move only takes 9 squares of movement to accomplish (as there is no difficult terrain or even many obstacles for you to maneuver around).

2) You can't draw a weapon as part of a move in 4e, but drawing a weapon is only a minor action, which you haven't taken yet. As a result, you can draw your weapon while still moving twice. To draw your weapon as part of another action, you need the Quickdraw feat, and even then it can only be drawn as part of an attack made with that weapon.

3) The hobgoblins get to act before you, so you may want to hold off on declaring your action just yet. One might move into a position that you can attack, you never can tell (remember, charging is a standard action in 4e so you can move a bit and then charge in a different direction).
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  #120  
Unread 2nd of December, 2009, 09:46
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All things I didn't know. I've been involved in exactly two rounds of combat in 4E so far (SPQR's game). Thanks for the clarifications - I'm just going to delete my post and wait if you are planning to update before Lorien's action.
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  #121  
Unread 2nd of December, 2009, 10:34
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Should I update the combat thread even though my action is after the ennemies?

In the opposite case, I'll simply move back and use Phantom Bolt and try sliding a hobgoblin in front of the door.
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  #122  
Unread 2nd of December, 2009, 12:19
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Where would the inn have a "hitching post" because that's probably where Taraka's tiger would be.
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  #123  
Unread 2nd of December, 2009, 23:24
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Doh, forgot to put target and I don't want to edit a post with rolls in it (can we without screwing up the rolls?) Of course Taraka is aiming at the nearest hobgoblin guy adjacent to his shifted position.
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  #124  
Unread 2nd of December, 2009, 23:28
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Pretty sure you can edit posts as long as you don't change the rolls.
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  #125  
Unread 3rd of December, 2009, 02:56
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You can edit posts with rolls in it.

When you do so, you'll see a series of [roll0], [roll1], etc. tags which represent the actual rolls. So long as these all remain in the post, you can edit it, even moving them around. You only get into trouble (create a flag which denotes the editing of rolls) when you add or remove roll tags.
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