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  #1  
Unread 2nd of April, 2010, 14:10
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OOC Thread

Just wanted to say thank you to our glorious GM, CAPTAIN GAVIS, for providing this fantastic opportunity to enjoy Exalted!
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Unread 2nd of April, 2010, 14:54
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Weeeeee, we're in!
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Unread 3rd of April, 2010, 07:15
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*bows* It is my honor to ST. you all have the weekend to make characters as i will be on a hiatus for the catholic holiday (yay free candy!) I expect to post our first chapter when i return on Tuesday morning (New york state time). if there are lingering issues to be solved with creating characters that is fine.
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Unread 3rd of April, 2010, 08:34
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One kinda important issue: Where in Creation are we? My character is pretty plug and play anywhere (anywhere in the threshold that has contact with the Realm), but Thanos and Merbak might have more setting-specific characters. Also, I'll need to know what language I'll be taking (besides High Realm, Old Realm, and Riverspeak), though this can wait until you're back.
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Unread 3rd of April, 2010, 09:37
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I have a rules question: It says in the manual that Exalt don't scar (or when they do, it heals). Does this mean that my character can never gain an awesome war scar as a testament to his courage (alright, maybe not this character, but the point stands)?
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Unread 3rd of April, 2010, 09:40
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essentially an Exalt is a minor god and heal with out blemish and are nigh perfect....this doesn't mean that when they were mortal they didn't get the run of the mill scrapes and bruises.

I think Chanos will do for a starting town unless there is overt objection. plenty of plot options there for a rising solar

Last edited by Captain Gavis; 3rd of April, 2010 at 09:52.
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Unread 3rd of April, 2010, 11:26
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Erm, its also in the Realm, you know, where they hunt Solar with GREAT prejudice!

Did you perhaps mean Cherak?
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Unread 3rd of April, 2010, 11:53
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like i said checking out a few places....how about Jades? influenced enough by the Imperialists yet not on the door step of the wyld hunt....and equal distance from the wyld and a possible abyssal city....plus if needed close enough to some very neutral cities (namely Lookshy)
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Unread 3rd of April, 2010, 12:27
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You understand that each square on the map is 800 miles! Or if your of the theory that its 500, that is still a LONG LONG ways away from the realm.
Deren's Ford, Port Calin, Marin Bay, Melevhil, Varsi are all a LOT closer to the realm and anywhere else that might be important and NOT right next to Nameless Lair of Ma-Ha-Suchi the insane 1st Age Lunar ;-)

Also, I have never heard of Jades, but I found it on a map!

As long as its NOT on the blessed isle I am all good!
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Unread 3rd of April, 2010, 13:21
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I'm with Thanos - anything other than Blessed Isle.
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Unread 5th of April, 2010, 07:36
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I just watched the premiere of the second series of Star Wars: Clone Wars (pretty cool by the way), which got me to thinking about the setting of Star Wars as a whole, and I've come to a realization: Being a force sensitive in the empire (especially right after Palpatine's death, which is a kind of parallel to the Scarlet Empress going missing), is very, very similar to being an Exalt in the Realm. Same legendary protection and skills, similar access to mystical powers. The political situation and dangers are very similar.

I didn't really have much of a point when posting this, but I just now wondered... I know that there already are several successful Star Wars RPG systems out there, but has anyone ever tried converting the Exalted system to a Star Wars setting? Could such a thing even be done? Probably not, to many broken parallels. And there'd be no reason to do it. Still, it's a kind of cool idea.
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Unread 6th of April, 2010, 05:39
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Captain, Oh my Captain?
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Unread 6th of April, 2010, 21:43
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Good morning Gentlemen! I have good news...Darius has joined our little campaign! Though this will mean more time until I put up the first post for the story to give him a bit of time to set up a character...which brings me to the next point, how go your characters?
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Unread 6th of April, 2010, 23:23
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Welcome back Gavis! Glad to have Darius on board.
I think Thanos, Merbak and myself are mostly set, you can check the character sheets in the Character Creation thread. We've got a social/stealth Night Caste, a compassionate, tough, melee-man Full Moon Lunar, and a Twilight Caste sorcerer trained as an immaculate monk.
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Unread 7th of April, 2010, 01:17
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Oh Captain, our Captain is not overly familiar with lunars, so I'm going to be changing my guy to a Solar of some kind, to save him the trouble of a mixed party + another exalted type to learn. Darius has our Dawn covered, so I will probably go with a Zenith. I'll work on it when i get home tonight.
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Unread 7th of April, 2010, 01:28
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sounds good Merbak. Also, I know that ffanxii4ever wanted to join the game, though with Darius here, we have the recommended four. Still, if you guys want, ffanxii could join (and we might even get a Perfect Circle)

Oh, and Merbak, if you're going to be a Zenith after all, you should check with Thanos if he still wants to cover the social aspects; I know that before he was waiting to see if you'd be a Social Zenith.
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Unread 7th of April, 2010, 03:34
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I've been looking into some Sorcery info, and the info on the "mathematics" of Thaneo makes me want to gag. Being a mathematician (if a high-schooler can be a mathematician) myself, I was excited at first by the concept of a School of Sorcery devoted to math. But as I started reading, I realized that it devolved into numerology, mysticism, and an exaggeration of (or at least condescension towards) the obsession with proofs. I don't know if the author of the material is dense, or if it's purposefully designed that way to match the setting of Exalted, but it sets me to seething.
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Unread 7th of April, 2010, 20:52
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I would appreciate it if you all would post any finalized characters as a separate thread to make browsing/referencing easier.

Merbak there is nothing saying there can not be two dawn castes in the same circle that I know and if there is I am willing to bend the rule a little to accommodate a player's desires.
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Unread 7th of April, 2010, 21:18
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Just checked the CA thread and my inbox and a 5th person apparently wants to join so I told him/her I would ask the players if a 5th was warranted/wanted. I would not mind a 5th as this would perfectly round out a full circle of 5 separate castes of Solar.
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Unread 7th of April, 2010, 21:28
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I'm fine with it.
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Unread 7th of April, 2010, 22:14
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So long as you're comfortable managing that number of players CG, then it is fine with me.
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Unread 7th of April, 2010, 22:17
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quick note for Explosive Cheese....as it stands right now your character would not be able to wield the weapon you have for him. Additonaly the materials that are used in the artifacts you have are associated solely with the Solar Exalts as they are the only one who can use Orichalcum properly so having one would get you some close scrutiny having two would put you on 24hr surveillance. Lastly your main virtue is temperance at a level of 4 you are close to completely denying all worldly goods (correct me if I am wrong on any of this).

Edit: also note that all special materials only work in the hands of their intended Exalt unless you can force an attunement (which costs double motes and a wits+lore role of 3 or greater). in the case of the staff this would require ALL of the essence of a typical mortal to be dedicated (most mortals have essence 1 which gives them a pool of 10 motes)

Last edited by Captain Gavis; 7th of April, 2010 at 22:33.
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Unread 7th of April, 2010, 23:01
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Gavis, I'm at school right now, don't have access to my manual. Could you just point out what requirements I'm missing for the staff?
Also, my understanding was that the attunement to magical material equipment was only for the special effects of the material - can my character not even wield Orihalcum weapons without attuning first?
Hmm... The surveillance because of the artifacts could get tricky, might have to ditch them anyways...

As for Temperance, yes that's about right. He's a wandering Immaculate monk (slowly turning from the path of the Immaculate Philosophy), who's only important worldly goods are his Painting of Jupiter; he would even shun his artifacts if it became necessary.
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Unread 7th of April, 2010, 23:23
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the staff requires strength 1 and dex 4 so that is a simple switching of stats if you want to use the staff unattuned.

essentially an unattuned weapon is just a more expensive and flamboyant version (Orichalcum is like a steel/gold alloy). It IS possible to attune as a mortal the only problem being the lack of essence motes(10 normal and 30 max) since the staff requires 5 as a solar and 10 as anything else to be attuned to it.

therefore it IS possible to own and use these items I'm just pointing out the practical problems you might have. One being that anyone who doesn't think to hard about it might think you are a solar in disguise. The second being that your virtue is one of self sacrifice and self denial so carrying around two very expensive items would seem to not fit into your character's personality (think Ghandi with bling). Third being to use both of your artifacts at once you would need a minimum of 14 motes which would require a minimum of 2 essence which is not unheard of for a mortal just uncommon.

Last edited by Captain Gavis; 7th of April, 2010 at 23:27.
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Unread 7th of April, 2010, 23:43
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hmm...
stats-wise it's possible, and as for attunement, I could always use it as a rare and expensive version until I exalt...
But you're right, the characterisation and impracticality provide some serious problems...
I'll look into it. The big problem is, I just don't know what else to give him as background. Calsin doesn't have much, or know many people...
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