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  #26  
Unread 27th of April, 2010, 21:43
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alright....can i use the craft skill to reduce the costs of made items?
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  #27  
Unread 27th of April, 2010, 21:43
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Originally Posted by Explosive Cheese # Dumari, I did manage to create info on Olidammara, I'll let you know about it when I get home. And I'll look into the full inventory thing - there's a help button in the corner, which links to a help site.
I managed to add the Deity in, that was easy enough. It's when we multi-class that it might get a bit complicated. But yeah, the inventory issue is annoying, to say the least.

I actually have a paper sheet here at home that I'm keeping up to date, I might just scan the damn thing in. Also, if I write down all my saves and everything, I might work out where the figures are coming from!
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  #28  
Unread 27th of April, 2010, 22:55
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You start with 500 gp, think about masterwork, cold iron, silver weapons, etc. if you don't know what to spend it on. No magical items bought.
I have determined randomly which art objects and magical items you have gathered in your carreer. I will post that when your char sheets are done.

Making items with craft skill:
I will assume you have 5 weeks to work on self-made items before the campaign starts. I will play this by the rules, including craft checks made by me, weekly progress, etc. So consider before you start, because it might actually loose you money if you fail a couple of checks. Or it might be unfinished. 5 weeks, no more.

About Olidamma: see background thread: Pantheon.
Francis.
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Last edited by Francis; 28th of April, 2010 at 05:23.
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  #29  
Unread 28th of April, 2010, 10:02
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Originally Posted by Dumari # I managed to add the Deity in, that was easy enough. It's when we multi-class that it might get a bit complicated. But yeah, the inventory issue is annoying, to say the least.

I actually have a paper sheet here at home that I'm keeping up to date, I might just scan the damn thing in. Also, if I write down all my saves and everything, I might work out where the figures are coming from!
I'm not sure what you're trying to do with religion, cause I myself haven't been doing much with it. If you let me know what it is exactly, maybe I can help.

As for the inventory stuff, I figured it out. You have to go the Equipping tab of the Inventory tab. From their equip your backpack (if you have one) first, in the 'carried' location. Then equip every other item you have, in the right spot (backpack, right/left hand, body, torso, carried, not carried, etc.) Now if you export your character, all the items should appear, and each should say where it's located.
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  #30  
Unread 28th of April, 2010, 10:52
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I am seriously considering a kobold spell-thief. Let me review the class specifics a little and I'll make a decision tonight. Bear with me guys, this is finals week then I'm off for 2-3 weeks after sunday.
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  #31  
Unread 28th of April, 2010, 17:05
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Perfect! I didn't think of that, I'll do it tonight.

As for the Deity, it doesn't mean anything, I just added it onto the Character Sheet.
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  #32  
Unread 28th of April, 2010, 21:03
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Originally Posted by elmer_jok # I am seriously considering a kobold spell-thief. Let me review the class specifics a little and I'll make a decision tonight. Bear with me guys, this is finals week then I'm off for 2-3 weeks after sunday.
If you're away for so long, I think we should bring your character in later.
I think he may have been kidnapped prior to the start of the adventure,
and the others will have to free him?
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  #33  
Unread 28th of April, 2010, 22:55
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I'm all posted up!
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  #34  
Unread 29th of April, 2010, 01:44
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I would like to make an appraise check for the dagger
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  #35  
Unread 29th of April, 2010, 02:13
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You and all others should post that in the main rp-thread,
because it is about actions of your characters.
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  #36  
Unread 29th of April, 2010, 02:23
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do you want rolls in the main RP thread? and how long ago did Grakul acquire such a haul?
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  #37  
Unread 29th of April, 2010, 04:18
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rolls? look at the thread: link

This sneaking into Moradin's temple complex occurred about five weeks ago.
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  #38  
Unread 29th of April, 2010, 06:44
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Are we still waiting for more characters to be written up to begin?
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  #39  
Unread 29th of April, 2010, 07:46
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No, we begin tomorrow. Then I'll describe the thieves' guild and the initial conditions. Meanwhile, anyone who wants to say what they'll do in the five weeks before the adventure starts, can do so. Using crafts, studying their special items generated by me, etc.
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  #40  
Unread 29th of April, 2010, 08:23
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Erm, my guy doesn't seem like a good fit for a magical greatsword... I mean, I developed him with a pretty near complete devotion to range...
Could I possibly sell it or trade it?
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  #41  
Unread 29th of April, 2010, 08:35
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This is a role-playing game.
In order to sell or trade it, you would have to describe in character what you do to sell/trade it. No worries, opportunities will present itself.
And be happy that your item isn't completely useless. What about a wand which you don't know to use, nor even what it is supposed to do? Eh?
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  #42  
Unread 29th of April, 2010, 08:39
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I'm not complaining - after all a magical Greatsword is bound to be very valuable.
I think I'm going to do some appraising, checking for magic properties, and trading now. I'll post in the thread when I'm ready. Also, I'll get my background, companion (a badger named Spike) and revised sheet up in a bit.
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  #43  
Unread 29th of April, 2010, 12:41
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I have some time to work on my character tonight, but I will not have a finished product before tomarrow so go ahead and start things when you're ready and I'll jump into the action shortly. Just keep in mind a hook to put me in later. I have some ideas that I'll send you as soon as I get the rough draft of my character posted.

I still have to make a decision between my two concepts, but I will do that post-haste. My first concept is a human ninja with a shameful past. He will be from a family that has had generations of their second-born given over to the clan and dishoned any blood relations to their family name. More to follow...

Other was the kobold spell-thief.
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  #44  
Unread 29th of April, 2010, 16:06
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Okay. I have decided on a concept and am working out the mechanics while thinking further on his personality, background, and appearance.

I decided to run the kobold spellthief if that really is an option. I saw it posted as the acceptable races somewhere though I thought.
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  #45  
Unread 29th of April, 2010, 16:14
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Yes that really is an option.
Nice to see someone use it!
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  #46  
Unread 29th of April, 2010, 17:05
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I have the rough beginings of my character posted thus far. I will get a short background summary started soon. Good night for now.
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  #47  
Unread 29th of April, 2010, 19:13
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Oooh, a wand. And a statue. I need to start mugging more interesting people...

In this 5 weeks build-up, can I perform appraise checks on these bad boys? Or I can just wait until tomorrow when we start.
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  #48  
Unread 29th of April, 2010, 19:38
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What do you want to appraise? Dumari?
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  #49  
Unread 29th of April, 2010, 19:54
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I'd like to appraise my greatsword and my pendant (I get a +2 racial bonus on my check on the pendant).

Then I'll post something about selling the greatsword through guild channels.
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  #50  
Unread 29th of April, 2010, 19:57
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I'd like to appraise both please. Shall I do it IC in the main thread?
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