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Unread 10th of October, 2005, 02:25
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Soltlak

Soltlak

Race: Lizardman
Gender: Male
Age: 12 küyüksene
Size: Medium
Base Speed: 30 ft
Class: Monk 2 Lizardman ECL 2
XP: 750/4000

Abilities
STR 17 (15+2 rac) +3
DEX 15 (15) +2
CON 17 (15+2 rac) +3
INT 9 (11-2 rac) -1
WIS 16 (16) +3
CHA 7 (7) -2

Racial Traits
· +2 Strength, +2 Constitution, -2 Intelligence.
· Medium Size.
· Lizardman base land speed: 30 ft.
· Weapon and Armor Proficiency- A lizardman is automatically proficient with simple weapons and shields.
· +5 natural armor bonus.
· Natural Weapons: 2 claws (1d4) and bite (1d4).
· Special Qualities: Hold Breath (rounds = 4x con)
· Automatic Languages: Draconic.
· Favored Class: Druid.
· LA +2

Class Traits
Monk Weapon Proficiency
Flurry of Blows
Unarmed Strike (1d6)
AC Bonus (0)
Bonus Feat (Stunning Fist)
Bonus Feat (Deflect Arrows)
Evasion

Languages
Draconic (3)
Deepling Halfling (1)
Human (1)

Feats
Improved Toughness
Improved Unarmed Strike
Stunning Fist
Deflect Arrows

Skills:
Listen 3=0r+3Wis+0
Spot 8=5r+3Wis+0
Survival 5=2.0r+3Wis+0
Swim 11=4r+3Str+4rac
Speak Language 1.0r

Last edited by Vaniver; 17th of August, 2006 at 00:50.
  #2  
Unread 10th of October, 2005, 02:26
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Equipment

Carrying Devices
Belt Sack (.5 lbs)

Equipment Worn
Ring of Protection +1 (right middle finger) (0 lbs)
Grey Loincloth (0 lbs)
Weatherstained Grey Robe [sometimes worn] (2 lbs)
"Meat", Heavy Horse

Coinage and Money
PP -
GP 564 (12 lbs)
SP -
CP -

Encumberance
Light (14.5 lbs)

Carrying Capacity
Light Load up to 86 lbs
Medium Load up to 173 lbs
Heavy Load up to 260 lbs
  #3  
Unread 10th of October, 2005, 02:27
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Description

Full Name: Soltlak
Age: 12 küçüksene (about 16)
Height: 7 ft.
Weight: 280 lbs
Scales: Dark Green
Eyes: Green

Soltlak is 7 feet tall and well-built. Dark green scales cover his body, with white on his chest and neck. His claws are sharp and kept in good condition, and his body is in perfect shape. His muscular tail gracefully sways behind him while he walks and helps him keep his balance during battle, sometimes striking or tripping foes. He often wears a weather-stained gray robe, with the hem far greener than the rest, with holes in the back for his tail and the many inch-long spines that jut out of his vertebrae. When trying to remain inconspicuous or retain heat while traveling he will have the hood up, shadowing almost all of his face, and his hands buried in the other long sleeve. The spines on his head, back, and tail are the same dark green as his scales. When the weather is warmer or he doesn’t feel the need to cover (even inadequately as it does) his features, he will fold up the robe and stick it in the small sack that hangs from the loincloth wrapped around his waist.

Soltlak takes seriously his quest for inner peace, disdaining material possessions he cannot carry with him easily. Despite his determination, he often finds himself in the midst of conflict. His training, disposition, and characteristics lend themselves to a life based on warfare, and he seeks for a place to belong outside of the swamp from which he left, finding the easiest work being a guard. Although he disdains displays of wealth, as evidenced by his clothes that are nearly worn out while he carries twelve pounds of gold, he respects the power of magic in augmenting fighting skills and so saves his gold in anticipation for purchasing an item of value. While working as a guard for Anselmo, a kobold trader, he learned the value of magic and gold, which he had never sought while in the swamp or until he met Anselmo.
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Unread 10th of October, 2005, 02:27
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Background

Soltlak rarely speaks of his life before he left ‘the swamp’, as he calls it.
  #5  
Unread 23rd of November, 2005, 06:08
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Combat

HP: 20
AC: 21=10+2+3+5+1
Atk: U Strike +4 (1d6+3) or Bite -1 (1d4+3)
Full Atk: U Strike +2 (1d6+3) and U Strike +2 (1d6+3) and Bite -3 (1d4+1) or
Claw +4 (1d4+3) and Claw +4 (1d4+3) and Bite -1 (1d4+1)
Fort: 6=3+3
Ref: 5=3+2
Will: 6=3+3
Init: 2=2+0
Speed: 30 ft
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