Online-Roleplaying.community

Go Back   Online-Roleplaying.community > Mercutio's Games > Pirates of the Spanish Main

Reply
Thread Tools
  #101  
Unread 24th of June, 2010, 04:00
zachol's Avatar
zachol
Flesh Colossus [Epic GM]

User is offline
 
Join Date: Jan 2005
Member: #1103
Location: Glorious Nippon
Posts: 8,153 (1.63 per day)
Same as Darius. Any fantasy elements should be sudden and big, some random sea monster or giant whirlpool or something, but no individual skeletons or weird sea monster people that we fight on the same level.

Mermaids would be alright, though.
__________________
Sleepy cat is sleepy.
Reply With Quote
  #102  
Unread 24th of June, 2010, 05:21
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
This is the trailer for the Pirates of the Caribbean Game that Bethesda released. I thought it might be cool for motivation.

http://dl.dropbox.com/u/883600/Pirat...OS/Trailer.wmv - (Direct link to video)
Reply With Quote
  #103  
Unread 24th of June, 2010, 23:42
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
I posted an embed from Hulu to the blog - The Pirate Code
Reply With Quote
  #104  
Unread 25th of June, 2010, 00:21
Explosive Cheese's Avatar
Explosive Cheese
Boomer Muenster [Epic GM]

User is offline
 
Join Date: Mar 2010
Member: #8003
Location: University of Waterloo
Posts: 2,137 (0.68 per day)
Hulu isn't available to us inferior non-Americans.
__________________
"Any sufficiently advanced technology is indistinguishable from magic."
"Any sufficiently analysed magic is indistinguishable from science."
"Any magic which is distinguishable from science has not been analysed enough."
Reply With Quote
  #105  
Unread 25th of June, 2010, 00:28
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
Originally Posted by Explosive Cheese # Hulu isn't available to us inferior non-Americans.
Sorry. That I can't do much about.
Reply With Quote
  #106  
Unread 25th of June, 2010, 00:51
LeadPal's Avatar
LeadPal
One Huecuva Guy [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1488
Location: Canada, eh?
Posts: 3,254 (0.69 per day)
There probably is. This the same thing?

http://www.youtube.com/watch?v=eM4W4DP-vQs
Reply With Quote
  #107  
Unread 25th of June, 2010, 01:34
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
That's part of it. The episode itself was 45 minutes long (the standard US hour-long production).

It's this kind of thing that pisses me off about the internet. I have the same feeling about trying to watch Doctor Who. The BBC is geographically locked to the UK, and no amount of proxy bypasses I try can get around it. So I either have to search for torrents or else go without. It's literally retarded, as in the sense of slowed progress.
Reply With Quote
  #108  
Unread 25th of June, 2010, 12:12
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
Okay, I've spent hours working on this ship (and I'm still not done. I have to do the mates' cabin and the Captain's cabin), so you all better not run it aground.

This is the weather decks. I still have to draw the ship's tiller and navigation podium, although I may just say screw it and use a ship's wheel instead of a tiller. It's less accurate, but both easier and probably cooler. This is where most of the fighting and skill challenge types of things will happen.





The next deck would be the main deck. The middle section is the same, but you get to see under those two decks with ladders (the foc'sle forward by the bowsprit and poop deck aft above the captain's cabin). But I still have work to do on it.

The next deck below is the gun deck, accessed through the cargo hole.






The next deck below is the cargo hold. It's mostly empty right now--more room for plunder.





The last deck is mostly inaccessible (closed hatches beneath some of the cargo). I'll add the ballast later, but I don't anticipate really needing to use this, but for completeness sakes I felt like I had to.

Reply With Quote
  #109  
Unread 25th of June, 2010, 22:13
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.50 per day)
That looks great, Merc. Did you use GIMP for the entire process?
__________________
More cocks! Everywhere I look there are cocks! I seem to be surrounded by cocks! -itches

I'm like Jesus, but with more car chases. -BigRedRod

Every outfit has a guy like me. We're usually called "Shut the hell up!" -Doombot
Reply With Quote
  #110  
Unread 26th of June, 2010, 00:14
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
Thanks.

I downloaded some of the items from DJ's forums (cannon and accessories, hammocks, crates and barrels), and the water from CG Textures, but the ship itself is all hand drawn on the computer using GIMP and my Bamboo Fun tablet. Everything was assembled and manipulated (colored, aged, etc) in GIMP.

I don't have DJ on this computer. I'll probably get rid of the grid and use MapTool instead.

Last edited by Mercutio; 26th of June, 2010 at 00:19.
Reply With Quote
  #111  
Unread 27th of June, 2010, 06:36
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
For shits and giggles (and partly because I wish I was a talented graphic artist), today I just played around on GIMP.

This is the original source material I used as reference.





This is my attempt to draw it myself.
Reply With Quote
  #112  
Unread 28th of June, 2010, 05:01
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
More drawing. Expect to meet these people at some point in the game.

Reply With Quote
  #113  
Unread 29th of June, 2010, 01:17
Tashalar's Avatar
Tashalar
Ghastly Thread Necromancer [Epic GM]

User is offline
 
Join Date: Jul 2006
Member: #1799
Location: Castle Korvosa
Posts: 5,971 (1.34 per day)
Wow, kudos for all the work you're doin' for the campaign, Mercutio!

Had a very, very busy weekend working from morning to evening. Will probably have some spare time to at least get started on my character tomorrow (half day of work - but I will watch some soccer).

I'm of the same opinion as everyone else on fantasy elements, btw.

With the current cast, I'm thinking cutlass-wielding fighter-type who leads the boarding team onto the other ship's deck. We don't have someone like that yet, do we?

Question on shields - defense bonus only replaces the armor bonus, shields still work. Mechanically, a heavy shield would be awesome - but I cannot really imagine one in a pirate scenario. Or am I missing some kind of shield? Buckler would work fine though, right?
What about 'special' but fantasy materials like adamantine or mithril - they're out, right?

Edit: What about a ranger's favored enemy - can it be human?
__________________

Last edited by Tashalar; 29th of June, 2010 at 01:20.
Reply With Quote
  #114  
Unread 29th of June, 2010, 02:14
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
I talked to treehouse about the favored enemy, and I think the conclusion we came to was to drop it out. But I can't seem to find my chat record of that.

Fantasy materials like adamantine and mithril are definitely out.

As for shields, yes the defense bonus only replaces the armor bonus. You could use a shield, although it's probably not a good idea to use much more than a buckler. Heavy armor elements at sea are bad ideas.
Reply With Quote
  #115  
Unread 29th of June, 2010, 02:30
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.50 per day)
The conclusion we came to was that with the absence of ranger casting and removing the hunter's bond, the favored enemy bonus shouldn't be overwhelmingly powerful. Some questionable napkin math comparing a ranger to a PRPG fighter supports this.
__________________
More cocks! Everywhere I look there are cocks! I seem to be surrounded by cocks! -itches

I'm like Jesus, but with more car chases. -BigRedRod

Every outfit has a guy like me. We're usually called "Shut the hell up!" -Doombot
Reply With Quote
  #116  
Unread 29th of June, 2010, 02:31
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.50 per day)
Also - I'm still here. No promises on when I'll be ready to proceed with my various ORP ventures since I keep getting pulled away.
__________________
More cocks! Everywhere I look there are cocks! I seem to be surrounded by cocks! -itches

I'm like Jesus, but with more car chases. -BigRedRod

Every outfit has a guy like me. We're usually called "Shut the hell up!" -Doombot
Reply With Quote
  #117  
Unread 29th of June, 2010, 02:50
Tashalar's Avatar
Tashalar
Ghastly Thread Necromancer [Epic GM]

User is offline
 
Join Date: Jul 2006
Member: #1799
Location: Castle Korvosa
Posts: 5,971 (1.34 per day)
I should've known the pros had already thought about this.

Some thoughts:
The conclusion we came to was that with the absence of ranger casting and removing the hunter's bond, the favored enemy bonus shouldn't be overwhelmingly powerful. Some questionable napkin math comparing a ranger to a PRPG fighter supports this.
Are you suggesting it stays? So why would my fighter then not take one level of ranger? It would be well worth it (mechanically).

As for shields, yes the defense bonus only replaces the armor bonus. You could use a shield, although it's probably not a good idea to use much more than a buckler. Heavy armor elements at sea are bad ideas.
I've got a buckler in mind, but only for flavor reasons. Mechanically, a masterwork heavy sheld only has an ACP of -1. Sure, that's not the only thing to keep in mind, but it is the major one imo.

Monk, btw, should get a better defense bonus imo as he is terribly MAD and lacks the ability to up his AC without magic (even more than other classes).
__________________
Reply With Quote
  #118  
Unread 29th of June, 2010, 02:58
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
That -1 ACP will hurt a swim check with a high DC, which would be the case falling off a ship at sea in the middle of a combat.
Reply With Quote
  #119  
Unread 29th of June, 2010, 04:40
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.50 per day)
Lots of one level dips are good, even in PRPG.
__________________
More cocks! Everywhere I look there are cocks! I seem to be surrounded by cocks! -itches

I'm like Jesus, but with more car chases. -BigRedRod

Every outfit has a guy like me. We're usually called "Shut the hell up!" -Doombot
Reply With Quote
  #120  
Unread 29th of June, 2010, 05:07
LeadPal's Avatar
LeadPal
One Huecuva Guy [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1488
Location: Canada, eh?
Posts: 3,254 (0.69 per day)
Originally Posted by Mercutio That -1 ACP will hurt a swim check with a high DC, which would be the case falling off a ship at sea in the middle of a combat.
Except it's way easier to boost your Swim check than it is to boost your AC. Heavy Shield + Skill Focus (Swim) adds more than taking Dodge.

Pathfinder's swimming rules are way too nice for a gritty pirate game. You should house rule in either 3.5's double ACP, or even 3.0's -1 ACP/5 lbs of equipment.
Reply With Quote
  #121  
Unread 29th of June, 2010, 05:50
Darius's Avatar
Darius
The Phantom Poster [Epic GM]

User is offline
 
Join Date: Jan 2005
Member: #1110
Location: Maryland
Posts: 3,490 (0.70 per day)
How long does it take to ditch a shield anyway? Seems like it would be worth it, the biggest drawback (imho) is not having the free hand.
__________________
Ewan: Tell me, when you drove up, did you see a sign outside that said "dead ninja storage?"
Kat: No, I didn't...
Ewan: Do you wanna know why I don't have a sign like that? Because storing dead ninjas, isn't my business!
Reply With Quote
  #122  
Unread 29th of June, 2010, 06:11
treehouse's Avatar
treehouse
Evolved Ulgurstasta [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1471
Location: Tulsa
Posts: 7,114 (1.50 per day)
But wielding a heavy shield in a pirate-themed game would be stupid. Mechanics be damned....
__________________
More cocks! Everywhere I look there are cocks! I seem to be surrounded by cocks! -itches

I'm like Jesus, but with more car chases. -BigRedRod

Every outfit has a guy like me. We're usually called "Shut the hell up!" -Doombot
Reply With Quote
  #123  
Unread 29th of June, 2010, 06:16
Darius's Avatar
Darius
The Phantom Poster [Epic GM]

User is offline
 
Join Date: Jan 2005
Member: #1110
Location: Maryland
Posts: 3,490 (0.70 per day)
Meh. Unless my time frames are really off, using a heavy shield alongside a rapier was not outside the realm of possibility (advantages: takes an entire line of attack away from your opponent; disadvantages: reduces your mobility and ability to lunge).

As for other shields, last I checked the Jacobites were still up and running around in the highlands, and they at least had their targes (which were remarkably effective against British line troops who had those unwieldly muskets with bayonets).
__________________
Ewan: Tell me, when you drove up, did you see a sign outside that said "dead ninja storage?"
Kat: No, I didn't...
Ewan: Do you wanna know why I don't have a sign like that? Because storing dead ninjas, isn't my business!
Reply With Quote
  #124  
Unread 29th of June, 2010, 06:47
Tashalar's Avatar
Tashalar
Ghastly Thread Necromancer [Epic GM]

User is offline
 
Join Date: Jul 2006
Member: #1799
Location: Castle Korvosa
Posts: 5,971 (1.34 per day)
Well, that was what I was trying to get at:
Heavy shield + feats = awesomesauce for AC
But heavy shields are wierd in this kind of environment. That's why I was going for the buckler was looking for feeback for some kind of heavy shield that might just still work and make sense.

Btw - what do you think on the monk 'issue' with defense bonus?
I'm aiming at a guy whose nick is something along the lines of 'untouchable' (only much more clever, heh) and he's got the mechanical background for it.
__________________
Reply With Quote
  #125  
Unread 29th of June, 2010, 07:04
Mercutio's Avatar
Mercutio
Grave Digger [Epic GM]

User is offline
 
Join Date: Oct 2005
Member: #1485
Location: Ocean City, NJ
Posts: 8,215 (1.74 per day)
I think a targe is more like a light shield, for whatever that's worth.

Ditching shields, at least in PFRPG and 3.5, is a move action. I think that's a little on the fast side (~2 seconds? to unstrap a shield and shake it off?), and would prefer if it were something more like a full round (6 seconds is still fast, but more believable than 2).

I think LP's suggestion of the 3.5 progression for armor check penalties is a good idea. Any other thoughts?
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +10. The time now is 21:00.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Graphics by Koert van Kleef (T0N!C) and Lyle Warren