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  #1  
Unread 3rd of April, 2012, 13:50
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Paco
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Oz

Name: Oz
Class: Rogue
Level: 4
Alignment: Chaotic Neutral

STR: 8 [-1] Move: 30
DEX: 20 [+5] Initiative: +5
CON: 14 [+2] Hit Points: 23
INT: 16 [+3]
WIS: 10 [+0] Armor Check: 0
CHA: 12 [+1]

SAVES
Total Rogue Stat Race Misc

Fortitude +4 1 +2 +1
Reflex +10 4 +5 +1
Will +2 1 +0 +1

ATTACK Total BAB Size Stat Misc Notes
Melee 3 3 +1 -1 +0
Melee* 9 3 +1 +5 +0 *Weapon Finesse feat
Ranged 9 3 +1 +5 +0

Total Class Dex Armor Size Natural Misc.
DEFENSE: 20 - 5 4 1 - -

ARMOR Type Bonus Max.Dex Penalty SF Speed
mithral shirt light 4 6 - 10% 20’

WEAPON Damage Threat Mult. Range Type
short sword d4 19-20 x2 - pierce
dagger d3 19-20 x2 10’ pierce/slash
short bow d3 20 x3 60’ pierce
sap d4 20 x2 - bludgeon
bat (club) d4 20 x2 - bludgeon

FEATS
Weapon Finesse
Combat Expertise
Two-Weapon Fighting
Improved Feint

TRAITS
Quick (+10" base speed, -1 HP/level)


CLASS ABILITIES
Sneak Attack +2d6
Trapfinding
Evasion
Trap Sense +1
Uncanny Dodge

RACIAL ABILITIES
+2 Save vs Fear
+1 Attack w/ thrown weapons and slings

LANGUAGES
Common
Halfling
Elvish
Orcish

Defining Aspect: Um… where is Oz?
Comlication Aspect: Ooh! What’s that?!? (Curious)


SKILLS
Skill [Stat Mod + Misc. Mods + Ranks] = TOTAL

Appraise.............[3 + 0 + 0] = 3
Balance..............[5 + 2* + 2] = 9 *Synergy from 5 ranks Tumble
Bluff................[1 + 0 + 7] = 8
Climb................[-1 + 2* + 7] = 8 *Racial bonus
Concentration........[2 + 0 + 0] =2
Craft (Cooking)......[3 + 0 + 1] = 4
Decipher Script......[3 + 0 + 1] = 4
Diplomacy............[1 + 4* + 0] = 5 *Synergy bonuses from 5 ranks Sense Motive, Bluff
Disable Device.......[3 + 0 + 7] = 10
Disguise.............[1 + 0 + 0] = 1
Escape Artist........[5 + 0 + 7] = 12
Forgery..............[3 + 0 + 0] = 3
Gather Information...[1 + 0 + 0] = 1
Heal.................[0 + 0 + 0] = 0
Hide*................[5 + 4** + 7] = 16 *Defining Aspect **Size bonus
Intimidate...........[1 + 2* + 0] = 3 *Synergy bonus from 5 ranks Bluff
Jump.................[-1 + 4* +5]= 7 *Racial bonus; *synergy bonus from 5 ranks Tumble
Knowledge( ).........[3 + 0 + 0] = 3
Listen...............[0 + 2*+ 5] = 7 *Racial bonus
Move Silently*.......[5 + 2** + 7] = 14 *Defining Aspect **Racial bonus
Open Lock............[5 + 7 + 0] = 12
Perform..............[1 + 0 + 0] = 1
Profession( )........[0 + 0 + 0] = 0
Ride.................[5 + 0 + 0] = 5
Search...............[3 + 0 + 7] = 10
Sense Motive.........[0 + 0 + 6] = 6
Slight of Hand.......[5 + 2*+ 2] = 9 *Synergy bonus from 5 ranks Sense Motive
Spot.................[0 + 0 + 5] = 5
Survival.............[0 + 0 + 0] = 0
Swim.................[-1 + 0 + 1] = 0
Tumble...............[5 + 2* + 7] = 14 *Synergy bonus from 5 ranks in Jump



EQUIPMENT
Heward’s Handy Haversack

mithral shirt
short sword (small) x2
daggers (small) x6
short bow (small)
sap (small)
sling (small)

masterwork thieve’s tools
thieve’s tools (hidden, but meant to be found on a search)
thieve’s tools (genuinely hidden)
steel mirror



ENCUMBERANCE
Light: 0-20 (current level)
Medium: 21-40
Heavy: 41-60



OTHER NOTES:
Age: A gentleman never tells (looks about 17)
Gender: male
Height: 2’11 “
Weight” 33 lbs.
Eyes: Brown
Hair: Brown

Last edited by Paco; 14th of June, 2012 at 11:36.
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  #2  
Unread 3rd of April, 2012, 13:50
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Bhoreaz elbowed his way through to the front of the cheering crowd gathered around the gaming table at the Golden Lady--his inn. Atop a long, green felt table stood Oz, dice in hand and strutting about like a peacock. A golden fire blazed behind the halfling’s eyes. The little man had been at the table now for two straight days.

Two days.

Oz paused for a moment to force his breath to a slow, deep rhythm. He widened his stance, and hunched over, placing his hands on his knees. He watched as the sweat dripped from his now matted and soaked brow and fell with tiny splashes against the large pile of gold trading bars before him. He closed his eyes and attempted to quiet his mind. Smiling Lady, grant me the strength for just one more roll. He paused for a moment as if waiting for some sign of recognition from above.

Suddenly, his limbs no longer felt tired and heavy. A cool, tingling sensation started in the hand holding the dice, but rapidly spread throughout his body. He felt lighter than air. This was it. This was his sign.

He stood up and wiped away the sweat from his brow, leaving his thick brown hair plastered against his forehead and sticking straight out to the side. He stared at the gaming table and shook the dice slowly in his hand. This was it--his night of legend. Every gambler had one. And tonight was his. After this, he thought, I retire. No more adventures. No more scams. It’s nothing but the good life and large living from here on out. He shoveled the large pile of gold trading bars forward onto the playing field with his feet. He locked his gaze with Bhoreaz, who was attempting to hide the concern in his face and adjusted his shirt collar nervously.

"Let it ride", Oz said coolly. “All of it.

He returned his attention to the crowd. “Who wants seven!?!” he shouted, playing to the gathered crowd. He held the dice up for them all to see.

They all went wild.

“You heard them, Smiling Lady” he said, straining to be heard above the roar of the crowd. “Show me SEVEN!!!

Oz held the dice up above his head and shook them viciously. He threw his hand forward, commanding the dice across the table.

The dice settled on their final position. He stared at them blankly for a moment. A single pip from each die stared back.

"Dammit,” he said weakly, and with a gentle thud, he fell backward into unconscious atop the gaming table.

Last edited by Paco; 3rd of April, 2012 at 13:57.
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  #3  
Unread 3rd of April, 2012, 14:00
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Background


Oz’s story begins as a street rat in Haven (the largest city in the archipelago off the eastern coast). He had been holed up in the Wild Rose for days, stealing food and sleeping in a tiny crawlspace beneath the kitchen before he was discovered. Madam Leda allowed him to stay, and she raised him like he was her own alongside Tan (her son). Together, Oz and Tan shared many adventures in and around Haven. But that is a story for another time.

Eventually, the boys grew to young men. Tan left Haven to apprentice under his uncle in the ways of the bard. Oz, left to his own devices, simply disappeared one day.

Five years later, he returned to Haven without any explanation for his absence. He never spoke of where he went or what he did during his disappearance. Some say he joined up with Tan on his travels up and down the eastern coast. Others say that he apprenticed under the Laughing Fox himself, although Oz will neither confirm nor deny such stories.

Oz stands around three feet tall with an average build. He wears his curly brown hair at shoulder length (usually tied back). Like many of his kind, he also sports long, trimmed sideburns. His eyes are a deep chestnut brown and glisten with the rich luster of a child. Almost never without a grin, Oz is completely in love with life. He is motivated by (not necessarily in this order) the lure of good food, a heavy purse, and a fantastic story to tell when he’s done.

Last edited by Paco; 11th of April, 2012 at 12:51.
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  #4  
Unread 13th of April, 2012, 03:02
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Gralhruk
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So, a few things:
  • Decipher Script, Handle Animal, Sleight of Hand, Spellcraft and Use Magic Device are trained only, so you need at least one rank in order to use them.
  • Intimidate should be at +3 - you get a +2 synergy bonus from Bluff.
  • You get a -4 miscellaneous modifier to Jump because you have 20' base speed. As an fyi, the "Quick" trait from unearthed arcana adds +10' to your base land speed, but it also gives -1hp per level.
  • According to my calculation you have only spent 74 skill points out of the 77 you should have (44 at 1st level [(8+3)*4] + 33 for your other levels ([8+3]*11). Which means you can toss one rank each in a few of those trained skills that you want .

Apart from that, I think everything else looks good.
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  #5  
Unread 13th of April, 2012, 12:48
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Duly noted. I'll make those changes over the weekend.
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