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Unread 2nd of May, 2007, 11:12
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Crimson Death [GM]

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Interlude 23: Sanctified

Interlude 23: Sanctified

As Takeshi huddles in a fetal position beset by the wolf, the crocodile shakes Evil Takeshi in its jaws, thrashing the life out of him. With a few more shakes, Takeshi’s rival aspect is killed.

In a blink, he is back at the shrine in Miao Province. This was no dream. His wounds are real and painful.

The spirits of the shrine look down on him. “This symbolic victory enables you to accept our blessing of sanctification.” A bright glow fills the shrine and surrounds him with a luminous aura. The glow subsides as it seeps into him. “You are now protected from unnatural evil. Your virtue shall allow you to pass among the otherworldly spirits of Dian Province. But we warn you: These are not the only foes that you must face. Fortunately, you can face them with comrades. Other heroes have been sanctified at our shrine. Together you can lift the curse.”

With a bow, the spirits disappear.
Daisuke nuzzles Takeshi. A crowd approaches. They behold the gnome with awe. Soon the village chieftain himself rides out of the village at a gallop. After they exchange introductions, the chieftain offers Takeshi the hospitality of his home. “Welcome to the Village of the Five Martyrs. Only once before have the Spirits of the Martyrs appeared. This is a great honor.“

Interlude 23 (1d20=7, 1d20=8, 1d20=4, 1d20=6, 1d20=10, 1d20=5, 1d20=17, 1d20=10, 1d20=8, 1d20=10, 1d20=1, 1d20=20, 1d20=17, 1d20=1, 1d20=16, 1d20=3, 1d20=11, 1d20=18, 1d20=5, 1d20=12)

Round 7
09 Takeshi 245E/100N HP 11/24 10 temp). Full defensive. Croc rolls opposed grapple check to inflict damage. 7+mods vs 8+mods for Evil Takeshi. Croc wins. Damage vs Evil Takeshi = …well, minimum damage roll is enough to finish him off.