Thread: Destiny
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Unread 16th of May, 2009, 22:48
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hedgeknight
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Hag Battle 4

Destiny – Mount Hotenow 5 – Hag Battle 4

While the battle rages around him, Almego fights for his life…within his mind and body! On his knees inside the forcecage, the young Olvander wages war with himself…and quickly comes out victorious.
Though disorientated and aching Almego feels in control of himself again. He looks around to see how much time he has cost himself. Around him the battle rages and the blood wages of the crows start to pay their grisly dividends. The Storm Sisters have moved past him and are about to engage his companions. Damn!

Turning, he sees Alison unscathed and stalking one of the murderous stone trolls. With the powers of The Statue of Kane he wonders about her new loyalties and how much this will get in the way of his plan. I will deal with it when the time comes...
"When the Time Comes" a strange voices whispers in his head followed by a vision of the Hand of Time striking Midnight. Again he wonders to himself about the greatest power of the artifact. I should be finding out soon enough I'm sure...
Shaking the vision away he brings his attention back to the battle. My friends need me! Stop daydreaming and kick it into a gallop you dolt!

Almego attempts to draw upon on the power that gives life to magic in Faerun rather than the Shadow Weave which battles to extinguish it. He hasn't use the pure power of the Weave since that fated day in Thornhold where he gave his soul to The Shadow and he wonders if he even can anymore, but he tries.

He starts chanting the words to one of his spells…when he feels a tearing in the weave as if…a portal is opening. He feels a dark presence and turns to try and find its source.
Mount Hotenow suddenly belches dark smoke and ash sending the ravens in the trees into flight, the animals of the forest scampering for cover – as a being of shadow begins to take shape in the air…
“Valkur save us! What have they unleashed upon us?”

Nearby, ST1 destroys the last of the elves, including Celadon, their leader. The vicious beast looks around for other prey as it rips the dead elf apart, stuffing bloody chunk in its black maw.

G1 flies back down the mountain and tears into one of the Aurilians protecting Alison, killing the young adept easily, while the yeti and ST2 beat and claw each other; but the yeti seems to be getting the worst of it.
And just as Alison is about to unleash another frosty spell upon the troll, she hears Amra scream behind her.
She turns to find Amra on her knees, weak as water. The hag has her long fingers in the druid’s hair, holding her head up, cackling maniacally. Samson rushes the hag, clawing her viciously, but the tiger’s attacks do little damage against the hag’s thick hide.
“She’s mine!” Alison says, covered in bluish ice. She pushes her hand toward Oleeda and an arctic spray slams into her…and into Amra and Samson, leaving the great snow tiger lifeless in the snow. (D18)
Oleeda screeches and staggers backward…and then grins.

Little Wren moves so quickly, that Raynal and Graham hardly have time to turn to see her coming. She flings her greasy black hair back from her face, revealing her horrific visage. Raynal staggers backward but is not overly impressed; Graham on the other hand, screams in terror and slumps to the snow, too weak to stand.
Wren is on him in a heartbeat, picking him up in her amazingly strong hands, and flinging him toward…the eating stone troll.
“There my pet – another morsel for you!” she cackles before turning back to Raynal.

Mirko grins as he turns to meet the oncoming hag. His boots speed him toward the confrontation. “Come on then!” he cries as a bestial roar bursts from his chest. “GRRRAAAAAHHHH!”
The warcry staggers B’Hara and Mirko charges in swinging the Burning Blade with all his might. His overzealous attack actually works against him however, as he completely misses the hag once, twice! (OOC: Dude, I rolled a “1” and a “5” – even with his bonuses, he still missed - sorry!)
B’Hara ducks under the heavy mace and rakes Mirko across the stomach as the warrior passes her, but the power of the Burning Blade protects him from the worst of the damage (D3).
Growling in frustration, B’Hara sweeps her black staff through the air in front of her, laying down a greenish killing fog that washes over Barnes, Dreys, and the charging Quaggoth, dropping them like flies!
As the Quaggoth and the Aurilian fall to the ground to die, Dreys wades through the cloud, barely affected, but Barnes looks sick, even though he manages to stay on his feet

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>


ST1 – down – 30
ST2 – down – 45
ST3 – dead

B’HARA – down –
OLEEDA – down 18
Wren – down –

Heroes:

Alison – down 11

Almego – full hp
HP: 30; Init. +8; Spd 30ft; AC 19 (touch 14, flat-footed 15); Base Attack/Grapple: +4/+7; Attacks: Melee +9 (1d6+5, 18-20/x2, Rapier*), or Melee +8 (1d8+5, 20/x2, Trident* - Two Handed), or Ranged +8, 60ft. (1d6, 20/x3, Shortbow), or Ranged +8 (1d10, 20/x2, Flintlock Pistol), or Ranged +9, 10ft. (1d8+5, Trident* - Two Handed); SA: Spells; SQ: Sorcerous Mastery**; AL: C/N; SV: Fort +5, Ref +5, Will +7 (+10 vs. fear effects); Str 16, Dex 18, Con 11, Int 14, Wis 10, Cha 16.
Skills: Balance +7, Bluff +4, Climb +5 (+7 using Masterwork Climber's Kit), Concentration +7, Jump +5, Swim +2, Spellcraft +9, Tumble +5.
Feats: Dodge, Improved Initiative, Mobility, Quick-draw, Spring Attack, Two-Weapon Fighting.
Equipment: Silky Black Cloak*, Oilskin Suit*, Breastplate*, Silver Ring*, Rapier*, Trident*, Flintlock Pistol/Holster, Flintlock Pistol/Holster, Shortbow, Quiver - 17 arrows, Quiver - 20 silver arrows, Wand Case - Wand*, Scrollcase - Scroll*, Spell Component Pouch, Horn of Gunpowder, Bag - 15 Bullets, Thin Silk Rope* Belt Pouch -Thunderstone, Wrapped Cone of Powder*, Backpack, Water-skin, 4 Days of Trail Rations, Bedroll, Flask of Oil*, Masterwork Climber's Kit, 25 gp.
Spells per day: 6/7/4; (Save DC 13+Spell Level) Spells Known****:
0 Lv - Daze, Detect Magic, Detect Poison, Ghost Sound, Message, Ray of Frost.
1st - Animate Rope, Ray of Enfeeblement, Valkur's Static Sphere, Ice Dagger.
2nd - Blur, Valkur's Shocking Strike.
Current Spells remaining: 6/7/4

*Superior Equipment:
* Silky Black Cloak - Unkown properties, gift from Yestolf.
* Oilskin Suit - Heavy duty linen (high boots, heavy trousers, shirt, and a wide-brimmed hat), waterproofed with flaxseed oil
* Breastplate - Mithril Breastplate
* Silver Ring - Ring of Water Walking
* Rapier - Rapier +2
* Trident - Trident of Warning +1 - gleams with a silver sheen whenever an enemy of the wielder is within 100ft.
* Wand - Wand of Shield (cl: 1, 10 charges)
* Scroll - Tenser's Floating Disk, Unseen Servant (cl: unknown)
* Thin Silk Rope - Rope of Climbing
* Wrapped Cone of Powder - Dust of Sneezing and Choking
* Flask of Oil - Oil of Timelessness (7/8 doses)

Items in hand: +3 Rapier of Defending
Defences: AC 23 (14 for images); 20% miss chance, Shield negates Magic Missle attacks.
Spells in effect: Blur, Mirror Image (5), Shield, Tongues; Fast Healing 5

Amra – down 28 (weakened)

Dreys – down 59
HP: 72, AC 19 (Magical Breast Plate +1 (+6), +2 Dex); flat-footed 16; touch 12
Initiative: +2 (+2 Dex); Speed: 20 ft. Attacks: 2/ round
Str: 16 (+3); Dex: 15 (+2); Con: 19 (+4) (Base 17 +2 Racial +2); Int: 11; Wis: 10; Cha: 10 (Base 11 -2 Racial)
Base Attack Bonus:: +5; Base Grapple Bonus: +8 (+3 Str); Base Melee Bonus::: +8 (+3 Str)
Base Ranged Bonus:: +7 (+2 Dex)
Dwarven Waraxe: +11 (+7 BAB +3 Str, +1 Feat); Damage: 1d10+4 bludgeoning; Critical: x3
Range/Reach:: 5 ft
Shortbow: +7 (+5 BAB +2 Dex); Damage: 1d6 piercing; Critical: x3; Range/Reach: 60 ft
Ammunition::: 20 arrows
Battle Axe: +11 (+3 BAB +3 Str, +1 Magic) : Damage: 1d8+4
Nice silvery dagger - +2 silver dagger
Bladed crossbow > +1 crossbow; also functions as a dagger melee weapon; no penalty on attack rolls.
Fortitude: +8 (4 Base Con +4); Reflex:::: +3 (1 Base Dex +2); Will:::::+1 (1 Base Wis 0)
+2 on saving throws vs spells/spell like abilities/poison
Feats: Weapon Focus (Dwarven Waraxe); Power Attack; Cleave
Skills: Climb, Craft, Jump, Ride, Swim, intimidate, Knowledge (Dungeoneering, Religon); Balance +9
Equipment: Breast Plate, Heavy Wooden Shield, Dwarven Waraxe (masterwork), Shortbow w/20 arrows, Battle Axe +1, Dagger, Backpack, rope, flint/steel, etc.
Necklace (thickly woven strands of copper, silver, and gold)
Vials and Potions: Six vials > Potion of Truth / vial of Holy Water / Small jar of thick salve > Stone Salve; Invisibility
Valkur's Boon: Boots of Balance - gives you Balance +7 and completely removes any seasickness affects or inner ear imbalance when aboard a ship.
Old well-worn backpack > Heward’s Handy Haversack
Wand
Ring (precious)


Graham – down 4 (weakened)
Hudson – down 43

Mirko – down 12
Stats: Str 18 /Dex 18 /Con 16 /Int 11/Wis 11/Chr 11
Saves Fort +8, Ref 5, Will 2
AC 19/ HP 99
BAB +8 Init +9
DR10 (breast plate of Talos)
Combat stats/Primary weapons used
Bear Form2claws (+16, 1d4+8/+16, 1d4+8) bite (+16, 1d6+4)
Bastard Sword (FlameTongue) (+14, 1d10+1d6+5, 19-20/x2+1d10) (+9, 1d10+1d6+5, 19-20/x2+1d10)(fire attack 4d6)
Bastard Sword 2Handed-(FlameTongue)(+14, 1d10+1d6+7, 19-20/x2+1d10) (+9, 1d10+1d6+7, 19-20/x2+1d10)(fire attack 4d6)
Great Sword (+12, 2d6+6, 19-20/x2)/(+7, 2d6+6, 19-20/x2)
Composite Long Bow (+11, 1d8+4, x3 110’)(+6, 1d8+4, x3 110’)
Spiked Gauntlet (+12, 1d4+4, x2)(+6, 1d4+4, x2)
Blues Steel Big F**Knife (+13, 1d6+4, 17-20/x3)(+8, 1d6+4, 17-20/x3)
Armor & useful equipment (if any)
Breast plate of Talos, Bastard Sword (FlameTongue), boots of speed, Great Sword
Composite Long Bow (str bonus +4), Spiked Gauntlets
Feats: Improved Initiative, Power Attack, Cleave, Leadership,
Special abilities: Rage 2/day, Fast movement, Uncanny Dodge, Improved Uncanny Dodge, Scent
Bear Form: +8Str, +2Dex, +4Con, +2Will, -2AC
Bear Attack: 2claws (+15, 1d4+8/+15, 1d4+8) bite (+15, 1d6+4)
Valkur's Boon: Warcry - this Feat allows you to terrify your opponents with a fearsome battlecry. Opponents must make Will saves or suffer -2 on attacks, morale, and saves.
Spells in effect: Stoneskin (DR 10), Strength of Stone

Raynal – down 12
Male / Human / Ranger 3 Fighter 2
5'8" / 145 lbs
Str 16 / Dex 19 / Con 12 / Int 10 / Wis 14 / Cha 10
F/R/W Saves 7 / 9 / 2 AC:21, Flat: 17, Touch: 14
HP: 45 BAB +5, Init +4
MW Mighty Composite Longbow (+3 Str), +10 or +8/+8 ranged, 1d8+3, x3, 110 ft (+1 to hit and damage if within 30 feet)
Spear +1, +8 melee or +9 ranged, 1d8+5, x3, 20 ft (+1 to hit and damage if within 30 feet)
Mace +1, +8 melee, 1d8+4 (one handed) or 1d8+5 (two handed), x2 crit
Javelin, +8 ranged, 1d6+3, x2, 30 feet (+1 to hit and damage if within 30 feet)
Studded Leather +3 and MW Buckler
2 Quivers of Arrows and the Quiver of Ehlonna
Feats: Point Blank Shot, Precise Shot, Rapid Shot, Track, Weapon Focus (Longbow), Lightning Reflexes, Combat Reflexes
Skills: Survival +8, Spot +8, Listen +8, Heal +7, Search +5, Concentration +7, Ride +10, Profession (Sailor) +7, Balance +9
XP: 10,000
Favored Enemy: Magical Beasts
Wild Empathy
Non-magic Items
Longbow (x2)
Spear (x1)
Javelin (x10)
Magic Items
Valkur's Boon: Earring of Freedom (functions exactly like a Ring of Freedom of Movement)
Studded Leather +3
Quiver of Ehlonna
Spear +1
Mace +1
Potion of Invisibility
Magnificent Captain’s Coat (pg. 133 Stormwrack) – protects against rain and sea spray, endure elements (cold), reduces wind effects by one step, +5 competence bonus to Profession (Sailor) and Balance.
Arrow +1 (x10), Arrow (x60), Silver Arrow (x5)
Alchemist Fire Arrow (x1) - when struck, the arrow releases alchemist fire
Alchemist Frost Arrow (x1) - d4 points cold damage
Signal Arrow (x1) - emulates a bird's call when fired
Thundering Arrow (x1) - Tipped with thunderstone, when it hits, triggers thunderstone attack
Sleep Arrow (x1), Arrow of Disruption (x1)
Javelin (x10)


Samson – "0"
Shirl – dead
Swindell – dead
Attached Images
File Type: jpg Hotenow Battle Map 5.JPG (55.0 KB, 2 views)
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