Thread: Destiny
View Single Post
  #30  
Unread 12th of May, 2009, 11:28
hedgeknight's Avatar
hedgeknight
Sucka of da Java [GM]

User is offline
 
Join Date: Mar 2006
Member: #1690
Location: NC
Posts: 1,841 (0.40 per day)
Hag Battle 2

Destiny – Mount Hotenow 3 – Hag Battle 2

As the hags disappear from view, the rest of the battle heats up as the scent of blood tangs the air and shouts of battle and cries of death punctuate the wintry morning air, echoing up and down the mountain.
“Dreys, watch out!” Amra yells as she raises her hands and calls a column of divine fire to strike down upon the stone troll attacking the dwarf! (D28)
The fire scorches the dwarf’s bushy beard as he steps in and smashes the troll in the knee with his axe! (D9)
Unfazed, the stone troll slashes at Dreys, but the dwarf ducks and rolls out of the way, narrowly avoiding the stony claws. But as Dreys gets up, the troll bites him in the back, ripping armor and flesh (D8).

Nearby, Mirko grabs the Burning Blade with both hands to better leverage his strength behind the strike and smashes the troll hound into oblivion with a mighty swing (D15).
He pivots to his left, his momentum carrying him five feet as he whirls and smashes the stone troll in the back (D11).

Another column of fire slams down upon the troll, driving the creature to its knees! (D38)
“DUMATHOIN!” Dreys yells, attacking with all of his strength, smashing the troll in the side of the head, bursting its head like a melon! (C27)
The creature groans and dies and Dreys spits blood and grins at Mirko.

Alison unleashes a burst of icy missiles, finishing off the troll hound in front of her, even as one of the giant bats swoops in among the wood elves and snatches one of the young rangers, carrying him off screaming toward the volcano.
Celadon and the rest of the elves battle a vicious stone troll that is slaying elves left and right, while Barnes and his Aurilians find themselves hard pressed between undead, a troll hound, and the charging hobgoblins.
While Barnes manages to slow some of them down by turning the terrain into dangerously spiked stones, the intelligent hobgoblins maneuver around the spikes and come on ahead.

Raynal and Shirl beat upon and get bloodied by a troll hound while Hudson goes toe-to-toe with another stone troll. The young warrior swings and chops at the brute with all of his strength, and gets torn up for his efforts, but refuses to go down; Amra begins running to help him.

Graham uses Lathander’s power to combat the shambling undead, while the great white tiger Samson battles for his life with a troll hound.

Mirko braces himself as the hobgoblins charge toward him…when suddenly his mind reels from a mental barrage – BAHRIM QUAH! WE COME!
Bursting out of one of the lower caves comes a horde of Quaggoth! The deep bears are painted in gray stripes and wield weapons of stone and they shout Mirko’s tribal name as they break upon the hobgoblins ranks, smashing and clawing and biting!

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>

Almego is up!


ST1 – down – 12
ST2 – down – 25
ST3 – dead

Heroes:

Alison – down 11

Almego – full hp
HP: 30; Init. +8; Spd 30ft; AC 19 (touch 14, flat-footed 15); Base Attack/Grapple: +4/+7; Attacks: Melee +9 (1d6+5, 18-20/x2, Rapier*), or Melee +8 (1d8+5, 20/x2, Trident* - Two Handed), or Ranged +8, 60ft. (1d6, 20/x3, Shortbow), or Ranged +8 (1d10, 20/x2, Flintlock Pistol), or Ranged +9, 10ft. (1d8+5, Trident* - Two Handed); SA: Spells; SQ: Sorcerous Mastery**; AL: C/N; SV: Fort +5, Ref +5, Will +7 (+10 vs. fear effects); Str 16, Dex 18, Con 11, Int 14, Wis 10, Cha 16.
Skills: Balance +7, Bluff +4, Climb +5 (+7 using Masterwork Climber's Kit), Concentration +7, Jump +5, Swim +2, Spellcraft +9, Tumble +5.
Feats: Dodge, Improved Initiative, Mobility, Quick-draw, Spring Attack, Two-Weapon Fighting.
Equipment: Silky Black Cloak*, Oilskin Suit*, Breastplate*, Silver Ring*, Rapier*, Trident*, Flintlock Pistol/Holster, Flintlock Pistol/Holster, Shortbow, Quiver - 17 arrows, Quiver - 20 silver arrows, Wand Case - Wand*, Scrollcase - Scroll*, Spell Component Pouch, Horn of Gunpowder, Bag - 15 Bullets, Thin Silk Rope* Belt Pouch -Thunderstone, Wrapped Cone of Powder*, Backpack, Water-skin, 4 Days of Trail Rations, Bedroll, Flask of Oil*, Masterwork Climber's Kit, 25 gp.
Spells per day: 6/7/4; (Save DC 13+Spell Level) Spells Known****:
0 Lv - Daze, Detect Magic, Detect Poison, Ghost Sound, Message, Ray of Frost.
1st - Animate Rope, Ray of Enfeeblement, Valkur's Static Sphere, Ice Dagger.
2nd - Blur, Valkur's Shocking Strike.
Current Spells remaining: 6/7/4

*Superior Equipment:
* Silky Black Cloak - Unkown properties, gift from Yestolf.
* Oilskin Suit - Heavy duty linen (high boots, heavy trousers, shirt, and a wide-brimmed hat), waterproofed with flaxseed oil
* Breastplate - Mithril Breastplate
* Silver Ring - Ring of Water Walking
* Rapier - Rapier +2
* Trident - Trident of Warning +1 - gleams with a silver sheen whenever an enemy of the wielder is within 100ft.
* Wand - Wand of Shield (cl: 1, 10 charges)
* Scroll - Tenser's Floating Disk, Unseen Servant (cl: unknown)
* Thin Silk Rope - Rope of Climbing
* Wrapped Cone of Powder - Dust of Sneezing and Choking
* Flask of Oil - Oil of Timelessness (7/8 doses)

Items in hand: +3 Rapier of Defending
Defences: AC 23 (14 for images); 20% miss chance, Shield negates Magic Missle attacks.
Spells in effect: Blur, Mirror Image (5), Shield, Tongues; Fast Healing 5


Amra – down 10

Dreys – down 59
HP: 72, AC 19 (Magical Breast Plate +1 (+6), +2 Dex); flat-footed 16; touch 12
Initiative: +2 (+2 Dex); Speed: 20 ft. Attacks: 2/ round
Str: 16 (+3); Dex: 15 (+2); Con: 19 (+4) (Base 17 +2 Racial +2); Int: 11; Wis: 10; Cha: 10 (Base 11 -2 Racial)
Base Attack Bonus:: +5; Base Grapple Bonus: +8 (+3 Str); Base Melee Bonus::: +8 (+3 Str)
Base Ranged Bonus:: +7 (+2 Dex)
Dwarven Waraxe: +11 (+7 BAB +3 Str, +1 Feat); Damage: 1d10+4 bludgeoning; Critical: x3
Range/Reach:: 5 ft
Shortbow: +7 (+5 BAB +2 Dex); Damage: 1d6 piercing; Critical: x3; Range/Reach: 60 ft
Ammunition::: 20 arrows
Battle Axe: +11 (+3 BAB +3 Str, +1 Magic) : Damage: 1d8+4
Nice silvery dagger - +2 silver dagger
Bladed crossbow > +1 crossbow; also functions as a dagger melee weapon; no penalty on attack rolls.
Fortitude: +8 (4 Base Con +4); Reflex:::: +3 (1 Base Dex +2); Will:::::+1 (1 Base Wis 0)
+2 on saving throws vs spells/spell like abilities/poison
Feats: Weapon Focus (Dwarven Waraxe); Power Attack; Cleave
Skills: Climb, Craft, Jump, Ride, Swim, intimidate, Knowledge (Dungeoneering, Religon); Balance +9
Equipment: Breast Plate, Heavy Wooden Shield, Dwarven Waraxe (masterwork), Shortbow w/20 arrows, Battle Axe +1, Dagger, Backpack, rope, flint/steel, etc.
Necklace (thickly woven strands of copper, silver, and gold)
Vials and Potions: Six vials > Potion of Truth / vial of Holy Water / Small jar of thick salve > Stone Salve; Invisibility
Valkur's Boon: Boots of Balance - gives you Balance +7 and completely removes any seasickness affects or inner ear imbalance when aboard a ship.
Old well-worn backpack > Heward’s Handy Haversack
Wand
Ring (precious)


Graham – down 4
Hudson – down 22

Mirko – down 9
Stats: Str 18 /Dex 18 /Con 16 /Int 11/Wis 11/Chr 11
Saves Fort +8, Ref 5, Will 2
AC 19/ HP 99
BAB +8 Init +9
DR10 (breast plate of Talos)
Combat stats/Primary weapons used
Bear Form2claws (+16, 1d4+8/+16, 1d4+8) bite (+16, 1d6+4)
Bastard Sword (FlameTongue) (+14, 1d10+1d6+5, 19-20/x2+1d10) (+9, 1d10+1d6+5, 19-20/x2+1d10)(fire attack 4d6)
Bastard Sword 2Handed-(FlameTongue)(+14, 1d10+1d6+7, 19-20/x2+1d10) (+9, 1d10+1d6+7, 19-20/x2+1d10)(fire attack 4d6)
Great Sword (+12, 2d6+6, 19-20/x2)/(+7, 2d6+6, 19-20/x2)
Composite Long Bow (+11, 1d8+4, x3 110’)(+6, 1d8+4, x3 110’)
Spiked Gauntlet (+12, 1d4+4, x2)(+6, 1d4+4, x2)
Blues Steel Big F**Knife (+13, 1d6+4, 17-20/x3)(+8, 1d6+4, 17-20/x3)
Armor & useful equipment (if any)
Breast plate of Talos, Bastard Sword (FlameTongue), boots of speed, Great Sword
Composite Long Bow (str bonus +4), Spiked Gauntlets
Feats: Improved Initiative, Power Attack, Cleave, Leadership,
Special abilities: Rage 2/day, Fast movement, Uncanny Dodge, Improved Uncanny Dodge, Scent
Bear Form: +8Str, +2Dex, +4Con, +2Will, -2AC
Bear Attack: 2claws (+15, 1d4+8/+15, 1d4+8) bite (+15, 1d6+4)
Valkur's Boon: Warcry - this Feat allows you to terrify your opponents with a fearsome battlecry. Opponents must make Will saves or suffer -2 on attacks, morale, and saves.
Spells in effect: Stoneskin (DR 10), Strength of Stone


Raynal – down 4
Male / Human / Ranger 3 Fighter 2
5'8" / 145 lbs
Str 16 / Dex 19 / Con 12 / Int 10 / Wis 14 / Cha 10
F/R/W Saves 7 / 9 / 2 AC:21, Flat: 17, Touch: 14
HP: 45 BAB +5, Init +4
MW Mighty Composite Longbow (+3 Str), +10 or +8/+8 ranged, 1d8+3, x3, 110 ft (+1 to hit and damage if within 30 feet)
Spear +1, +8 melee or +9 ranged, 1d8+5, x3, 20 ft (+1 to hit and damage if within 30 feet)
Mace +1, +8 melee, 1d8+4 (one handed) or 1d8+5 (two handed), x2 crit
Javelin, +8 ranged, 1d6+3, x2, 30 feet (+1 to hit and damage if within 30 feet)
Studded Leather +3 and MW Buckler
2 Quivers of Arrows and the Quiver of Ehlonna
Feats: Point Blank Shot, Precise Shot, Rapid Shot, Track, Weapon Focus (Longbow), Lightning Reflexes, Combat Reflexes
Skills: Survival +8, Spot +8, Listen +8, Heal +7, Search +5, Concentration +7, Ride +10, Profession (Sailor) +7, Balance +9
XP: 10,000
Favored Enemy: Magical Beasts
Wild Empathy
Non-magic Items
Longbow (x2)
Spear (x1)
Javelin (x10)
Magic Items
Valkur's Boon: Earring of Freedom (functions exactly like a Ring of Freedom of Movement)
Studded Leather +3
Quiver of Ehlonna
Spear +1
Mace +1
Potion of Invisibility
Magnificent Captain’s Coat (pg. 133 Stormwrack) – protects against rain and sea spray, endure elements (cold), reduces wind effects by one step, +5 competence bonus to Profession (Sailor) and Balance.
Arrow +1 (x10), Arrow (x60), Silver Arrow (x5)
Alchemist Fire Arrow (x1) - when struck, the arrow releases alchemist fire
Alchemist Frost Arrow (x1) - d4 points cold damage
Signal Arrow (x1) - emulates a bird's call when fired
Thundering Arrow (x1) - Tipped with thunderstone, when it hits, triggers thunderstone attack
Sleep Arrow (x1), Arrow of Disruption (x1)
Javelin (x10)


Samson – down 15
Shirl – down 13
Swindell – dead


Attached Images
File Type: jpg Hotenow Battle Map 3.JPG (47.5 KB, 1 views)
__________________