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Unread 26th of September, 2011, 22:28
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Shadow [GM]

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Join Date: Jan 2011
Member: #9086
Location: Britain
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Frequently Asked Questions
What follows are a few of the questions that have regularly been asked of After Earth. I will be addressing each point in more detail further down the line, but for now, I'll summarise.
Q. What is After Earth?
A. After Earth is a custom RPG setting set sixty-six years after the destruction of Earth at the hands of a terrible, enigmatic being (or species) known by other sentient races as "The Great Shadow." By virtue of Britain's advanced technology (which was based upon the remains of a salvaged alien craft), a small number of humanity were able to escape the planet before it was destroyed, and have since journeyed out into the reaches of deep space, looking for a new home.

After some years, humanity discovered a number of alien species, most of which had dealings with an organisation called the Trade Council. This group had access to a number of jump gates, allowing for faster-that-light travel between the various systems, which were used to supply the various alien home worlds with a means of interstellar trade. Any government, corporation or group which agreed to obey the rules of the Council were granted access to these gates, and were given the assurances that the Council would act as a mediator in all approved trade agreements, thus ensuring that both parties held up the end of their bargain.

Having been able to terraform a number of worlds (again thanks to their alien-influenced technology), humanity were able to formalise a new home under the leadership of a government based largely upon the former English Parliament. The core world, baptised 'Gaia', houses this governing body, which set about establishing contact with the Trade Council whilst simultaneously working towards creating the Gaian Defence Force and Gaian Defence Fleet.

Although humanity experienced strained relations with some of the alien races, time and experience allowed them to come to terms with one another. Mankind received registration with the Trade Council, and began to blossom under various trade agreements with numerous races. There are, however, more than a few individuals who would rather see humanity be isolated from the Council: some fear that humanity's presence could provoke another appearance from the Great Shadow -- an entity or species that everyone feared and no-one understood -- whilst others merely resent how well established Mankind has become in so short a time. And now that there are whispers that a Representative of Gaia could be accepted onto the Trade Council's ruling board (made up currently of three of most influencial and powerful races in the Known Galaxy), tensions have only worsened.

Q. What is After Earth based on?
A. After Earth has been influenced by a great many different science-fiction settings. The three greatest influences to it, however, are Babylon 5, Star Wars and Mass Effect.

Q. What rule system does After Earth use?
A. After Earth is played using West End Games' D6 Space system.

Q. When is the game set?
A. The date in which the game will begin will be 66 A.E. (or 2082 A.D.). The alien vessel which allowed for humanity's rapid technological advancement crash landed in the English Cottswolds in the year 2002, and the destruction of Earth took place 14 years later (2016 A.D.).

Q. Am I limited to playing only a human?
A. No. Whilst the game's background focuses primarily on humanity's rebirth into the Commonwealth, players can choose to portray one of the established alien races, or even offer designs for his own (though any new races need to be approved for play by the GameMaster). Rules for creating new races can be found in the D6 Space rulebook, and should be submitted via Private Message to me personally. If the race is accepted for the setting, then its details will be posted in this Setting Information section.

Q. Can I play as a para-being, someone who can use psionics or anything out of the ordinary?
A. It depends on what you're after. Only a very few alien races have displayed any psionic potential (one of these races, in fact, sits upon the Trade Council), and whilst humanity itself has begun to discover individuals with psionic potential among their own number, such persons are carefully watched and monitored.

Last edited by Copper; 26th of September, 2011 at 22:47.