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View Full Version : Orcs and Light


Cadrius
3rd of February, 2004, 15:14
Orcs aren't a big fan of bright light, hence the minor light sensitivity penalty present in their Monstrous Manual description. They tend to live underground and have adapted to their surroundings via darkvision.

Here's the thing, Izrador's orcs have lived above ground for thousands and thousands of years. That's a small increment on an evolutionary scale, but given the magical nature of the world I think some adjustments are in order. If orcs don't like bright light then they'll want to travel at night. How hard is it to travel across land, at night, with only sixty feet of black and white vision to guide you? I bet it's pretty damn rough and easy to get lost or fall off a cliff face if traveling with a large group of your fellow goblinoids.

My proposal? A variant of orcs to reflect their time spent on the surface. They still don't like bright light, but they have low-light vision instead. So they need to bring torches with them in order to see but at least it makes more sense than having them be color-blind and stumbling around in the darkness.

There will likely still be other breeds running around that have spent much of their time underground and retain their darkvision. They're more useful in the campaigns with the dwarves in the east than the elves in the west. Ogres and hobgoblins will be left alone due to fewer breeding programs attempting to select vision traits.

Thoughts?

Dirigible
5th of February, 2004, 12:53
Give them both. I do.

Gralhruk
5th of February, 2004, 12:55
Yes, but everyone knows you're a bastard.

Cadrius
5th of February, 2004, 13:07
Which is why I like him.

Although I'm still struggling to get a logical reason for them possessing both types of vision. As near as I can tell it's unprecedented.

Gralhruk
5th of February, 2004, 13:14
Be adventurous! Break new ground! Go where no man has gone before!

Dirigible
5th of February, 2004, 13:17
Yes, but everyone knows you're a bastard.

Your words fillme with joy. And raaaage. And joy. And raaaage. And, oddly enough, custard.

As near as I can tell it's unprecedented.

In nature, certainly. In D&D, I think you're right to. Now that I think about it, I only do it in d20 MN; in my homebrew system, darkvision works differently.

How about you give them darkvision with normal sight ranges? The 60' cut off is ludicris.

Cadrius
13th of February, 2004, 14:00
It's something I'll need to consider. For now we'll say that if Izzy has low-light orcs, they aren't common enough for you folks to know about.