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BigRedRod
9th of August, 2003, 23:12
Well, all my other games have these (depsite a lack of use)
so I thought I'd bang one in here

afterall, this one is a little different
and dedicated BESM players may want to attack me in the face for what I've done :)

SponkleofInfini
9th of August, 2003, 23:33
You know the only person who posts here is itches and he now has an OOC to frolic on :)

BigRedRod
10th of August, 2003, 00:11
so very ture
but I always make one :)

elpresidente
2nd of April, 2004, 06:24
*wonders in accidentally and wonders how so much dust can appear in such a small space then leaves coughing*

Annawtnodi
29th of April, 2005, 12:27
Hey-lo everybody, I've got a chance to join this game, but need to come up with a concept that everyone likes for my character (Suggestions are welcome as i only have 1 idea so far)

Idea 1:Some sort of Stoner/seed abuser (Are there 'normal' drugs in this game Rod?) good people person, connected on all sorts of levels

More will come to me, and i'll probably flesh this out but right now, i require sleep

BigRedRod
29th of April, 2005, 17:48
Are there 'normal' drugs in this game Rod?
I'm not so sure. Maybe you could try and sell the idea to me

With your concept so far, I have to ask, would The Foundation really want to employ a stoner as one of their monster-trainer agents?

itches
29th of April, 2005, 17:51
When trying to come up with a character concept for this game, consider these questions.

Why is your character at Southmead Academy?
Why do The Foundation want your character to be a member of the team?
Why did your character accept the offer?

itches
29th of April, 2005, 17:58
With your concept so far, I have to ask, would The Foundation really want to employ a stoner as one of their monster-trainer agents?
Why Robyn & Ami?

Annawtnodi
30th of April, 2005, 02:14
Well i was thinking he might've scored high marks and they'd be willing to over look his *ahem* habits as long as it doesn't interfere with anything the foundation wants him to do. Also i wasn't really going for a complete stoner that can't control himself, but more of a stealthy one that can hide his addiction well and (usually) keep control of himself.

Edit: eheh whoops, forgot to add this: Also wants to be a botanist, so he'd have some plant/herbal remedy skills.

SponkleofInfini
30th of April, 2005, 11:10
Edit: eheh whoops, forgot to add this: Also wants to be a botanist, so he'd have some plant/herbal remedy skills.

Saw that coming a mile away ;)

itches
30th of April, 2005, 11:31
Would you define your character by his drug addiction?

SponkleofInfini
1st of May, 2005, 02:40
Well i was thinking he might've scored high marks and they'd be willing to over look his *ahem* habits as long as it doesn't interfere with anything the foundation wants him to do. Also i wasn't really going for a complete stoner that can't control himself, but more of a stealthy one that can hide his addiction well and (usually) keep control of himself.

I say ditch the drugs, I dont really see an organisation taking you on with a drug addiction. I also doubt a drug addiction can be kept 'under control' so it dosent interfere with your job/life etc. Addictions get worse plain and simple, I just dot see it working.

itches
1st of May, 2005, 02:50
Actually drug addictions can easily be kept under control. Ask most people who are addicted to nicotine or even caffeine. Even with mind altering drugs you can have it under control, as you become more addicted to them you don't use them for the mind altering effect as you have built up a resistance. If a person only used during his down time, but was sober for missions, then it shouldn't be much of a problem.

And the Umbra with it's semi-legal activities, I don't see it as going to draw a line under the habit. That said making the drug addiction the defining part of the character would be a problem. If the character is someone who just happens to have this little drug habit on the side, then it would work well as characterisation, as well as being something that can draw growth from later on.

BrianL03
1st of May, 2005, 08:06
I'm fine with a druggie, mainly for the same issues that itches brought up.

SponkleofInfini
1st of May, 2005, 11:26
My main concern is it is never under control as you seem to think it is. Ask a heavy smoker to go without smokes for a couple of days...I doubt they could do it willingly. Same goes for heavier drugs, yes they loose alot of their hallucinagenic (sp) effects, however the person is still far from normal, being violent, confused etc. For a company even though it isn't the most law abiding institution would willingly put a person into such a position when they arent of sound mind. He will be sent on missions that may/will present him with life or death situations. I dont see an institution wasting time or money on someone who could jepeordise an entire team, even if they're just looking at the bottom line.

However as I was going through this I could see it presenting some interesting hooks.

Annawtnodi
1st of May, 2005, 15:48
Well as my druggie concept seems overly-complicated I'll just go for a smart goofball with people frenly' skills. More to come!

BigRedRod
6th of May, 2005, 21:18
Well as my druggie concept seems overly-complicated
The problem was quite the opposite. Playing a character who uses drugs would be a nice little detail, but we were getting nothing else apart from him being an addict. The concept could have expanded well in to some kind of plant-type specialist or something, but it just never took that step.

That said, if you wish to try a new approach then feel free. Although a line of vague description isn't quite enough for us to base any criticism on.

Annawtnodi
7th of May, 2005, 08:49
Ah I see, well i should have something a little more solid up by ummmm sunday? Sorry if I seem little flakey but Today was last day of actual school! Yay me!

Annawtnodi
7th of May, 2005, 15:38
Well, I tried to do some quasi-report thing and it didn't turn out too well in my opinion, but you get to see it anyway (Congatulations!)



<Clip from one of General Hein's reports to his upper management>
... team GLAM did exceptionally well for novice agents, however in light of Ms.Mulcahy's 'incident' I strongly urge either one of the existing members be given a crash-course in first-aid or someone with medical training be assigned to the team. (A list of possibles is at the bottom of the page)
<Possible candidates in order of skill>
1. Eric M. Vorheeze
Age:17
Gender: Male
Height: 6'0
Weight: 195
Eye Color:Blue
Hair Color:Black
D.O.B.: Janurary 3, 1986
Classes:Jalian, Advanced, Calculus, Computers II, Teachers Aid, Literature, Biology, Art
Extra-cirrucular activities:None (Formerly a Karate Club member)
<Insert quasi-useless school record here>
Originaly passed over because of a minor drug addicton and a willingness to experiment with new drugs, Mr.Vorheeze has shown a remarkable amount of control with his habits. Mrs.Vorheeze is a surgeon and has sent him to numerous emergency-responce, cpr, etc, etc, classes, and he has helped his father (a botanist) every summer with his work since the age of seven. A calm individual, he knows his limits and when to push them making him an ideal advisor for missions and I believe with careful monitering this youth can become a great agent. As an added bonus he does have a driver's license.

tyckspoon
7th of May, 2005, 16:01
Only problem I have with it is we'd have to fit a V into the team name. GLAMV? GLAVM? GVLAM? You see?


This has been a test of the emergency useless post system. This is only a test..

Yeh. I can see it working.

itches
7th of May, 2005, 16:17
Shit, you're right tyck. Guess we can't have another member, sorry.

tyckspoon
7th of May, 2005, 17:03
Of course, if you can come up with a better group name Annawtnodi, we'd be happy to let you in. Please come up with a better name. Really. We all just settled on GLAM 'cause we didn't have any good ideas.

itches
7th of May, 2005, 17:04
Hey, I like GLAM. :(

tyckspoon
7th of May, 2005, 17:06
That's exactly why we need to change ASAP.

hmm. If we end up keeping the acronym thing.. does anybody have a problem with being Team FUBAR?

itches
7th of May, 2005, 17:35
Yes, GLAM is cooler.

SponkleofInfini
7th of May, 2005, 19:50
Ya...real cool :evil:

BigRedRod
7th of May, 2005, 20:35
I think you've established yourself as team GLAM now, the origins aren't all that important. Plus I quite like the name, or maybe I'm still haunted by how close you came to being called team Bobbin.

Well, if those three are happy we can just wait for Brian.

In other news, I take it you understand the slightly odd way we're dealing with advancement of monsters here?

Annawtnodi
7th of May, 2005, 21:00
Actually I'm slightly confused as to the whole Monster generation process, do you have stats for monster and just give them to us?

P.S. Team Slightly better than you.

Edit: Oh wait lookit that, ooc page 5 You give us the cp, ok. So is it a mapped progression from there?

BigRedRod
7th of May, 2005, 21:14
Yeah kinda.

BESM is too freeform to simply say "use the servant attribute to generate your monsters" it also takes away slightly from the monster catching aspect of the game.

Monsters have base stats which a majority of wild specimens have. You catch a mon and then I'll tell you the ways it can grow with attributes and stats. As you use it it aquires CP And SP. You can spend these when you get a chance to do some monster training. I don't really regulate SP, so you can spend those for your monster how you wish. Buying certain attributes and stats along with having a monster perform certain actions leads to evolution

A little restricting but ultimately better than any alternate I could think up.

itches
7th of May, 2005, 21:33
I like it as it means I have to do less work, and don't need to know the rules.

Annawtnodi
7th of May, 2005, 21:33
Oh, hokay.

BrianL03
7th of May, 2005, 23:41
Let him in! I like GLAM (and Bobbin) ^^

SponkleofInfini
8th of May, 2005, 01:27
If the name becomes bobbin I shall commit hari kari...

itches
8th of May, 2005, 01:35
After sponkle kills himself, I'll just make BRR change it back.

SponkleofInfini
8th of May, 2005, 01:44
Murder Suicide...yes that will do, next :evil:

Annawtnodi
9th of May, 2005, 04:22
So... am I in? Can I post my guy now? Can i have the Vee that no one picked? Why is the sky off-yellow and dropping puppies on me?

itches
9th of May, 2005, 04:29
No, you're going to be stuck with the mushroom.

Annawtnodi
9th of May, 2005, 04:38
But... you can't fight using a monster that your character considers a pass-time activity...

"That was a 'mon"?! O_o;;

BigRedRod
9th of May, 2005, 06:31
Well nobody has said no to this character, so yes. Have a look at the first page of the ooc thread for chargen and be aware that I haven't thought of how to introduce you yet so you may have a wait on your hands of up to a chapter or two.

As for a monster, yeah I was gonna bea bastard and limit you to what remained of the early offers (if the team had sent anything back to HQ I would have added that to the list too, but they haven't so I didn't). The Vee should work.

itches
20th of December, 2005, 15:10
With your concept so far, I have to ask, would The Foundation really want to employ a stoner as one of their monster-trainer agents?Why Robyn & Ami?

I demand an answer! And some sleep! I love exclamation marks!

BigRedRod
20th of December, 2005, 21:06
I presumed you were being rhetorical.

Robyn and Ami are from other cultures, providing alternate points of view. With their individual gifts of psychic powers, plan making, swimming, athleticism and compassion they help round out the group.